Anybody else noticing a pattern here? If someone thinks they MIGHT lose (and the list of reasons they say they "might" lose the game seem to be infinite, and are irrelivent in the end), then suddenly they "don't have the time to waist", or they will go afk ("rage pout" seems like a good term for that, and again, because they don't want to get a "Loss" on their record), or they don't want to play with noobs (again, because they might lose). Or the game is an awful, horrendous, "getting my face kicked in" (again, they are in horrible pain because they might lose).
But if they perceive they might win, then, miraculously, they have the time to play the entire game through, and would never think of quitting. They're having a great game suddenly.
It all seems to boil down to winning or losing. Finding exuses to stomp off at the first sign you might lose; gleefully staying if you might win. People should try to have the same sportsmanship regaurdless if they might win or lose. I usually try to use calm, mature launguage, but the perfect thing to say in this case is: If you think you might lose (reguardless of the reason) then GROW A PAIR (sorry Ladys) and finish the game like a mature adult; don't rage quit/rage pout.
Man, could you imagine being on a football team with some of these guys: "Coach, that new player missed 3 passes, and were behind by 6 points, I'm not playing any more, I QUIT". Coach: Son, if you quit I'll put it on your playcard that you quit. Player: Well then, I just WON'T help then *Stomps off next to end zone, folds arms, holds breath, and stands there the rest of the game*.
First off, this game isn't football. When you're losing in football you have things like turnovers, onside kicks, running extra points, hail maries, going on fourth down, etc. There's plenty of risky options that could conceivably turn a game around. You don't start off with leather caps from the 19th century and gear up with modern equipment and gain strength as you play. In fact, managing fatigue is an important part of the game, so it's actaully the opposite of demigod's leveling system, if it's even related at all (which it really isn't).
Second, demigod is a game. Football you're talking about is a job and a culture. Now if you want to compare a friendly game of flag football to demigod, then fine. See how popular you are when you try to force people to keep playing when they're sore, tired, and down by a lot. However, if you want to compare high school football which the majority of us never cared to be a part of or professional football where people get paid millions of dollars to stick it out, you're wasting your time.
p.s. get a dictionary, your spelling is terrible
ladies
regardless
irrelevant
waste (doesn't mean the same thing as waist)
and more I'm sure I missed