All I want is the option to know what kind of player I am gaming with before I commit 30mins+ of my time not to mention the 5-10+minutes of lobby time. If its not important to you then ignore it and play with other high percentage people who wont care about you being in their lobby. I dont see the problem.
Unfortunately, another three pages of discussion indicates that even if you don't see a problem, other people do.
What I'm talking about IS about "knowing what kind of player I'm gaming with". If you have separate server pools, using two separate sets of meta-rules, people divide themselves using that. Then they further divide themselves by chosing whether to play skirmish or custom games, what rules they have in play, etcs. Then, if Stardock made these RQ rules optional, they could further filter themselves by choosing how 'strict' a contest they want. So, you could decide to only play games on the 'pro' servers with full strictness on - and you would know that you would be playing against people who consider themselves experts, who are willing to stay in battle to the bitter end.
But I don't think that's going to happen, because Stardock's resources aren't infinite; and at some point, they have to figure out which group of consumers to concentrate on.
I, personally, ignore the problem entirely by only playing single player. I'm just pointing out that conversations like this will go around in circles forever, because there's no solution. Either everybody gets to choose what they want, or some group is going to be disappointed.
JGH