Since the last patch, I'd like to revise the numbers:
10% of the time, I get an unhandled exception.
10% of the time I get a "desync detected".
80% of the time, someone quits/crashes, and then another player quits...
...after that another player quits...
...after that another player quits...
...after that another player quits...
...after that another player quits...
And then you get things like this:
http://pantheon.demigodthegame.com/game/563835/player/38691/
I do not blame the players.
I blame the game 100%.