A lot of the issues seem to have been resolved in terms of connectivity and i'm confident once the local proxies are implemented we should have that aspect sorted. However you will always have the players whose connection is not good enough and as a result cause the game to lag uncontrollably. You can spot them by watching the ping fluctuating diring the game.
Can a bandwidth test (as opposed to a ping) occur in the lobby - almost like a sim speed test but would then give players an idea if the game is going to work and if not who will cause the issue
Tals