I'm playing the demigod on lowest possible settings, (except refresh rate at 70), and at that detail level there isn't ANY indication when somebody is about to teleport. Nor do I see the circle of fire. (Only by taking damage can I guess that I'm now standing in one).
Got GeForce 6800 GT
Displaying any type of complex particles(like the tp or RoF effects) would slow the game to a halt on a min spec system like that. That is why they are disabled on low, along with a hundred other particle effects which are disabled or toned down dramatically throughout the game on low quality. Erebus' Mist, the effect from Rook's hammer, and QoT's thorns are some other ones I bet you don't see on low either.
As far as I can tell, all of the effects in demigod are particles and there are no simple decals for the game to display in lieu of the particle effects. This would explain why the most complex effects are just simply not displayed on low at all. I kinda doubt that GPG will be implimenting decals or some other such low-quality aternative to the these effects for the min-spec crowd, but then again, I may be wrong.
Your card is four generations behind current gen and is listed as the bare minimum to play the game at all. Surely you don't expect that they can make something happen using your card that it is not even capable of... Technically, your card can handle them, but it'll probably be a slidshow since the card only has 16 stream processors compared to a current gen card like the GTX280 which has 240 SPs. You're not just behind the times, you're getting buried by them.