Here are the details - when I patched the game today to 1.01.106, my game would not launch. I'd see the demigod splash screen and then the game would crash. I get a pop up saying unable to start. Unable to create Direct3d. Please ensure system has current video drivers. Then I see an unhandled exception popup (screenshot sent to support).
If I delete game.prefs, I can get the game to launch normally again. BUT, when I change anti-aliasing settings back to 16Q, the screen goes gray and it just stays gray (no crash). Eventually, I control+alt+delete and kill the program. When I run it again, I get the crash described above. So, something appears to have changed with this new build that impacts this. I have never encountered this issue before and my settings have been the same since I purchased some time ago. I tested all other graphical settings and the only one impacted by this is 16Q, so I can still play without issue.
All relevant info is being forwarded to SD support. Here are the last few lines of code from my demigodlog file.
warning: Key action not found debug_toggle_log_window for key F9
warning: GAL Exception: file : c:\Work\forge\main\code\src\libs\gpggal\DeviceD3D9.cpp(1510)
error: Ran out of memory
warning: GAL Exception: file : c:\Work\forge\main\code\src\libs\gpggal\DeviceD3D9.cpp(189)
error: unable to create device
I'm not running anything out of the ordinary, have over a gig of video memory (gtx 260) and have 4 gigs of ram in my pc. I uninstalled and reinstalled the game and I have the latest drivers. And, I have not had any memory issues before.