Frogboy, about UI fixes, i think you know about this thread, right? This thread is old, but was updated and it's huge!
Also, is anyone here aware of the auto-attack and move commands that are not working the way it should (not really a bug, i think)? I'm not talking about the ability bug, i know it has been fixed. The bellow text was taken from another thread (where it was ignored):
Wand of Speed needs additional fixing: when you issue a chain of commands in a certain order, it gets bugged:
1) Move to A->activate Wand; if you encounter some enemy (creeps or dg) on the way to point A, it stops by himself and attacks the enemy. No good when you are trying to run from an enemy DG, but you encounter some creep on the way and he stops from running, attacking the creep.
2) Click on an enemy DG with an ability, but the enemy DG is far away from you, so your DG starts chasing him. If you activate the Wand, your DG just stops from running and chasing the target.
The only way when Wand works correctly is when you move to A, activate the Wand and you don't encounter any enemy (towers included) until you reach point A. Or when you activate first the Wand and then you make the move command.
This also applies in other situations, when the move command and the auto-attack don't function in the order you would like. If it's still unclear what i'm talking about, i could post some videos...