In a perfect world all competitive games would have blind select by default but it seems most simply havn't caught on. Who you choose for your team is really no business of your oppenent until the match begins, unless sitting in the lobby constantly cycling through demigods to prevent counter classing sounds like a good time to you.
With that being said I often see a lot of people complaining about choosing "doubles" or having 2 of the same demigod.
Why people feel it's okey to synergize with demigods like oak and sedna or any other strong combo is okey but choosing two of the same god is not.
Combos have themes, survivability, burst, harssament, push, aoe, etc etc
If you're going to stack your team to take advantage of this I should be able to stack mine to counter this (not that i should be able to see who you're choosing anyway)
For example if there's a QOT on their team you can bet they're going to be shield spamming, so two TB's for burst is a solid counter but oh no that's forbidden! because they're the same god? WTF.
There are only 8 charcters atm people, to use themed combos they're going to be doubles sometimes.
I know we all have nightmares of getting triple sniped by regulus trios but stragies that multiply a characters strengths also multiply it's weaknesses,
I know people hate to adapt or deviate from "The Plan" in their builds but when I hear talk like this it just reminds me of people who complain about fireball spamming in Street Fighter or how throws are cheap because people can't sit in their comfy down block all day anymore
Thoughts?