Ditto on the assimilation. I know the challenge is making the borg as realistic as possible while keeping everything balanced, so I'm glad to hear that everything is mostly worked out. I'm really excited about seeing the mod in its entirety when in finally comes out.
On a totally different subject, I'd like to broach a topic that I haven't noticed in any other facet of SoaSE: ship separation. Namely, I'm interested in figuring out how to adequately depict the saucer separation of the Galaxy class and the multi-vector assault mode of the Prometheus class. As far as I know, the actually separation of a ship model isn't possible, but I have a few ideas on how to achieve similar results.
1) My first thought was initially tied to the fighter/bomber mechanic. Is it possible for me to somehow have the ship deploy a "squadron" that is in fact the separate pieces of the ship while the ship itself disappears? The more I thought about this the more farfetched it seemed because I just don't see a way of getting rid of the original ship once the pieces have been deployed. Plus, as far as I can tell, the squadron entity files don't have the necessary information, such as weapons, shields, etc. I should note that I wasn't able to convert the federation squads you guys have already made into a readable text format for some reason, so I'm not sure what's in those files.
2) An ability similar to the create/deploy starbase function of the starbase construction frigates for each faction (which includes the frigate being eaten up, taking care of the problem in #1). Basically, the idea is that the Galaxy class, for example, has an ability that deploys the two separate pieces. The originaly ship disappears, leaving the two distinct hulls (could they be treated like a squadron for survival and command purposes?). The separate pieces would have a similar ability that eats them up and deploys the original ship. I feel like this should work in theory, but I'm having trouble figuring out how the starbase creation mechanic is actually set up. I've been through the ability, frigate, starbase, and player entity files, but I don't get much from those on this particular subject.
So, any thoughts?
Edit: I'm going to look into the Clone Frigate ability and see if that leads me anywhere.