i tend to agree with this
i had a game vs 3 regs with 3ub
we out play them by a mile (more kills, more flags, more upgrades, 2lvls higher, more everything)
all they did better was killing towers and they didnt need to buy much items coz could outrun us most of times,
we on the other hand had to buy alot of hp coz of the 3x snipe from anywhere on the map
so in gold they could easily keep up and could match us buying units (on leviathan)
altho we got to giants sooner they just won coz when they bought giants we had no towers left and their units simply walked up to the citadel,while ours were wasting time chewing down towers
I actually thought we were winning until they bought giants (it was over 2mins later)
so basically all they did was kill towers and run away (steal some flags here and there) and keep us pressured with 3xsnipe (some1 tell me again why that has to have 90yd range? instant teamplay without effort from anywhere on the map)
we lost and we could do nothing against it ,we werent shit players either (apart from me ofc)
imo is lame if u cap more flags, kill the most grunts,kill the most dgs, have most upgrades and virtually outscore and outlevel your opponent with everything except buldings(read towers) and lose coz their giants get a free ride to the citadel
In hindsight ive thought about some things that maybe could have given us the win but in reality that team shouldnt have stand a chance at all, seeing how we outplayed them.This gives me the feeling somethign isnt balanced and my guess is that its the towerkilling