i like both
Quoting pseudomelon, reply 8
Quoting Neoauld, reply 7
They're both GOOD GAMES. Rather than let this debate deteriorate into a "my game can beat up your game" contest, the winner of which happens to only be the person who does not take part in the debate, I want to say this. If you like DotA more than Demigod, play HoN. If you like Demigod over DotA, play Demigod.
Q4T
Lemme also add, if you enjoy both, play both
in concept i would play both, unfortunately demigod's netcode is complete garbage. No one can deny that the game is laggy as hell. I mean i tried the game this weekend after not touching it for 3+ weeks, and some guy was lagging so bad that everyone else got popups non stop about desync errors, popups that prevented the clicking of actions
As for demigods 'feeling slow'...when i play demigod i dont really have to try, i dont hve to pay as much attention, theres something very wrong with that. Whether things are actually moving fast or not, the game doesnt take any effort atm. With HoN/Dota i still do. So whether thats due to the zoom out function or not, its still very easy im comparison. (I like the zoom out though strategy games should start using that)
I also like how Demigod has more than one game mode, not just fortressing.
And to the above comment about having 4 active skills + passives, that is true. But lets be realistic, it doesnt take a whole lot of brain power to control anythin more than maybe, 8 abilities. Coming from strategy games, and MMO's like AoC/WoW, i can safely say using 4 buttons isnt hard. Both games have simplicity when it comes to abilities. The difficulty of this gameplay type is in teamwork, communication, timing, picking the right items for the right situation, and anticipating your enemies move. This is where demigod is a failure. Reguardless of actual movement speeds, reaction time is rather irrelivant in this game because theres always going to be that one 400+ ping player that obliterates any chance of a decent game as Demigod has terrible netcode.
The creeps in demigod play no role at all until giants really. You dont interact with them, you just stand there and farm. Last hitting/denying is something that is rather fun in HoN/Dota, something i missed in demigod as you just need to stand there and do nothing to profit.
As to another person reguarding the stuns. Alot of people who are inexperienced in dota/hon will complain about that. There are items to prevent that, and you have a team with you as well to help deal with it. Also when choosing heroes you tend to go for a balance.
Those are just some random thoughts but my final thought is that demigod is always going to be a backend near-dead game. Here is why. Its development is REALLY slow, for a company thats charging for this you think things would move quickly, but its not. Theyre still trying to make a release quality game, and they are clinging to faulty netcode that in theory makes lag better, but its clearly not lol. The interface is limited. HoN is being built around this gameplay style, all the features ppl have been dying for in Dota are being added to HoN, such as banlists.
When you look further at development, demigod has been out since april 4th, or 14th i cant remember. I preordered it. It was god awful on release, couldnt get a game going because someone wouldnt have a port forwarded or whatnot. Since then, theyve made it so people can play even though its still laggy. Theyve added concede, big fixes, redid the UI a bit, and thats about it.
In HoN, ive been playing 3 weeks. Ive seen CLAN support added, concede, vote to remake, new heroes added, balance changes, UI changes, a functional rating system(demigods is still broken), team auto balance, and every few days theres a patch with noticable changes.
Theres something very wrong here, 3 weeks more was done to a free beta than to a game people have paid for, where the company has income. Seems like theyre takin the money and taking their sweet time doing anything with it.
So conclusion, i would like to play demigod when it is release quality. Currently it still feels worse than a beta, but has promise. I think if they got the game to not lag i would play more often. The new demigods will definitely make me try this again.