i have started to play the beta just recently thanks to mr. haze who kindly sent me a key, and i must say, i have never played dota before, but the thing is, i dont need to play dota to see that HoN is a complete replica, the interface is so wc3 alike, and often times in places where it actually not suited to this kind of game. now, it maybe was acceptable in dota, but if the devs wanted to go out of the wc3 engine constrains, why havent they done so?
just the smallest little example - your hero is not defaulted to hold ground upon reaching its place, i mean, in an rts its totally acceptable while you are managing several units, but in a game like this? why would i want my hero to chase creeps out of the safe zone and into the enemy hands while i take my eyes off my hero for a second? there are many more small unlogical things like this that makes you wonder what the hell they were thinking, or to be precise, why the hell havent they actually took the time think and just straight forward copied dota.
the graphics: well, its obvious that a game can be good even if the gfx sucks, see dwarf fortress for example, but hmm, its not about the quality of the gfx as a beauty factor that bother me here, but more like the gfx as a game enhancer, for example, in demigod, you can instantly distinguish the demigods from creeps and other demigods, thats beacause the true greatness in demigod gfx is not in the little pretty textures the demigods and creeps has, but in the smart concept art that created a unique silohete for each creep and demigod.
but the thing is, HoN is light years ahead from Demigod in terms of multiplayer options, and options that, i feel, are totally neccesary to this kind of game.
HoN has a lot more content, even tho the demigods themself has more freedom to mold your way, and there are citadel upgrades that add strategy, the actual thing is that there are only few ways to build a demigod that are the best builds and therefore takes the demigods complexity advantage from HoN with its many heros and items.
my conclusion is that in terms of potential, demigod has so much more potential to live up too, and if the modding community and the devs would add more content, along multiplayer enhancment, there will be no reason to play HoN.
and about that "no need to choose a game, and we could all just play along debate" - sorry, its Bs, only few has time to play these two similar games, and if i wanna jump between games i'd jump between demigod/HoN to a diff game like an Fps or an actuall Rts/Tbs.
it is a comptetion between demigod and HoN which only one can win, the two cant live peacfully side to side along each other.
and with StarCraft2 coming soon, which will probably spawn a new Dota based on that, i cant see any reason as of this moment to pay 30$ to a dota clone, but i can see a reason to pay 40 to a dota inspired game.