[quote who="Stone_McPhone" reply="11" id"2312480"]... it makes NO SENSE heal lvl 1 is 600 pounce lvl 1 is 400...[/quote]
Because high priests heal more every 8 seconds without having to spend mana or a cast animation to do so... ?
The math is really simple, your just doing it the wrong way. All heals heal more damage than an equal mana cost ability can deal. But no other class can get 30% heals off of high priests.
Heal takes tons of mana, so in the early game you take 1 skill and use pretty much only it. Some players like healing, some like pounce. Personally I feel heal only helps when your playing with competent teammates, in which case having heal isn't really needed. It is very easy to have high priests at level 5, they are healing for easily 1000 every 8 seconds for free, on 2 demigods. Thats more than TWICE as powerful as heal could ever be, and at no cost to your mana.
I mean really, the math IS SIMPLE. Heal has no dice on high priests. Plus pounce is how you kill people, it should be taken at level 1, 4, 7 and 10. Certain sedna skills are really great with 1 point in them, like silence, magnificent presence, and inner grace. Counter healing is amazing with sedna if your fighting against other generals. Nothing like negating there priests and you getting 2k heals every 8 secs.