Honestly I'm just sick of the minion swarms period. I fight more and more LEs who seriously sit out of combat 90% of the time, they rely completely on the minions to do all the fighting for them. It'd be fine if minions actually required some kind of skill, but 1800+ health siege gunners, 2400 health minotaurs, 1300 health night walkers really don't require much skill. Just right click heroes and hope you win.
The other day in a skirmish match I was fighting a guy who did just that on fortress mode no less. He killed our first two fortresses easily, he just sent the swarm after them and sat in the creep lane while we tried to save the fort, which was futile. I was rook with a regulus and eventually our mine+hammer damage just exceeded what the guy's minions were able to handle, but seriously how many combos can put out 3k burst AoE damage? Rook+regulus is seriously about the only one.
Naturally the instant he realized we were finally able to hold our own (at about level 12, it took so long) against his minions he quit. Didn't say a word.
It's a bad playstyle, even when not abusing bugs it's mindless and needs to be changed. General DGs should have to use their abilities to augment minion damage, minions shouldn't be seperate and bolstered solely by passive skills.