@pacov: thats true. you should´ve read my others posts as i constantly posted new bugs of this day
(didnt assault anyone, too^^)
as i said later: "maybe those bugs happen only 30% of the time, but they are very frustrating and leave you with a subjective feeling of the game to be 60% bugged."
yesterday i had the feeling of 80% bugged.if you play with more players, its getting even worse, cause everyone has a "chance" to get an unhandled exception or any other bug 
lobby bugs are the one thing. they are annoying, but its much more frustrating if you fight 1,5 hour matches, finaly make a comeback and than get fucked by the game. i think this is the worst. waste of time + no satisfaction of a win.
well yesterday it was really hard to even get a game going. lobby crashing a lot, unhandled exceptions and finaly in game: lag, lag, lag
or its playable, but after an hour the game just closes or desynch... 
i would go that far, that max. 25% of the games i´ve played so far (all together) ran straight! meaning no lobby-bugs, no disconnect, no lag.
i know, lag isnt the fault of the game alone, BUT however this p2p netcode seems to be worse than standard server networking... never had this kind of lags in ANY other game 