Cataract:
If you lose someone off of the start... A competent opponent will destroy one of your two main defensive towers.
Either you fight 2v2 at HP flag..... mana flag tower is gone because no one is there to protect it.
Or you split up. 1 guy at each flag. that guy is gonna have to fight 2v1, and depending on heros, thats a tower either way.
If enemy has a rook, he can drop a tower by himself while taking 0 damage.
If enemy has a sedna. He can tank / heal ally and destroy your tower.
If enemy has both......... and rook has tp favor (he should)........... you just lost both towers in 1 instant.
example: sedna / beast destroy HP flag tower
rook tp's to mana flag, destroys mana flag tower.... captures gold mine afterwards. Rook creates a tower, next to your tower, your tower focus fires that tower, no dmg is done to rook. He just wrecked your defensive structure.
If you can't kill the tower, you are at least stuck playing the defensive, and spending money on fortified structure a bit too early if you want to survive. once those 2 towers are gone,,, and if gone early,,,, its a rough road ahead
In an average pug game? it prob wont make a difference, guy who got the kill will prob use the money to buy a health pot or something equally as ridiculous instead of pressing the advantage or turning that kill money into a fast currency 1 upgrade.