Right now the whole light DG vs dark DG is a tad lackluster. The only time it matters is pantheon matches. So how about a set of favor items based on alighnment. The way I see it the forces of darkness would have favor items based arround status ailment types stuff like poisonous damage, typical stat debuffs, silence, paralysis and other underhanded tricks while being able to pump up stuff like attack speed. The forces of light would have stuff to cause buffs such as defence boosts and increase weapon damage over speed. I'll list some idea items down.
Dark Alighnment
-Sigil of Authority-
Use: Causes a stun effect.
2 minute cooldown
Raises attack speed by 5 percent
-Ashes of the Spiteful-
Use: Causes 600 damage over 10 seconds.
45 second cooldown
-Wyvern Tounge-
Use: Speed up 10%
45 second cooldown
-Veil of Shadows-
Use: Invisible for 10 seconds. While invisible cannot be targeted by skills and structures will not attack you. However you cannot attack or else the effect will break. You can still capture flags. If you are caught in AOE attacks (Mines, surge of faith, rain of ice, ect) the effect will instantly break. Getting in the sight of a totem of revelations will also break the effect.
60 second cooldown
Light Alighnment
-Crown of Chastity-
Immunity to damage over time
HPS plus 10
-Glorious Ax-
Weapon Damage plus 20
5% chance on strike to increase weapon damage by 20 for 30 seconds
-Gryfin Fur Belt-
Armor+ 300
Health+ 100
5% chance on hit to increase armor by 50%
-Skeleton Key-
Use: Instantly dispel flag locks
2 minute cool down
So what does everyone think?