HW is bad. a higher lvl reg? oh noes your still a glass cannon and your still easy to kill. its not like a lvl 10 HW reg can take a lvl 8 ub/eru/sed/oak especially if your running mines with no extra health or speed from your favor item.
snipe is worhtless if both teams are balanced. it only gets you a little more gold with assists however you can just be smart enough to be over on the side the kill is or port in to get the assist and not waste all those skill points.
your favor item if your playing reg should be BOTF or BOTS. reg is mana intensive and if you have BOTS you dont need mana items and BOTF helps with your low health.
and snipe with HW is STILL worthless. oh noes 250 dmg...doesn't even do anything at low lvls. snipe doesn't help push back demigods b/c if your reg and going snipe then you can't port in to help save someone OR take anyone 1v1. mark of the betrayer is imba. the slow you get from it stacks really well and the aoe dmg is so-so vs generals. there isn't a point to take hammer over BOTS its only 15 less weapon dmg and the 5% attack increase isn't impressive compared to having to buy less mana items.
if you MUST take snipe its not worth lvling past lvl 2. the dmg doesn't stack well.
oh and back to the original build, there is NO point in getting stats before angel, angel does way more dmg and stats only give you like 600ish more health for 6 skill points.
completely disagreed. Rank IV mines compared to lvl 2 motb (same tier) = less mana, more damage, and a 10% less slow, however it activates immediately rather than waiting on them to use an ability (and let's face it.. if they are running already.. they aren't going to use an ability with motb).
I love how you say more damage is worthless. Because @ lvl 10, forcing a demigod to run from a teammate 1250 hp sooner than normal isn't good right? 1250 hp is a joke right? Please pull more "what ifs" and say "well, if they double team your guy so it's 1v2 he doesn't stand much chance" . OBVIOUSLY not and he'd run until someone comes to help.
Why can't you port to help anyone if you're going snipe? For some reason you think going snipe prevents getting mines. What's to say you couldn't port in, drop mines, shoot for a bit, then when they run you can snipe them for a minimum 700-800 at level 10. Or if they don't run you can drop another 3 mines on them for 1350 and a slow.. then snipe...
My mana lasts fine with using snipe every time i need to with vlemish and unbreakables. 2 items I always get even as UB. Can still stack health fine.
Obviously reg can't handle a lot of 1v1 situations. This game isn't focused around 1v1. I don't know of any reg that could take me as ub 1v1. But you snipe the other lane, harrass the guy in your lane, and you have the best tower push early game (and certainly still one of the best mid game). Mid game you set up mine traps if you don't plan on tele supporting a friend.. or you just conserve mana, tele support and drop mines on people, yet still manage to snipe. Not hard.
If your argument is that reg sucks in 3v3 against a great team that doesnt have a qot, tb, reg, or rook.. then that's not really the point of this thread is it?