The way I see it, the General's minions are supposed to have the following unique characteristics:
1. QoT Shambers: range attack, some AoE
2. Sedna Yetis: high hp, high damage, low #'s
3. Oak's Spirits: low hp, high mobility
4. Erebus Minions: easy to create, average health, average DPS
So, erebus' minions might need to be nerfed just a tad (lower health?), but this post is about Sedna's Yeti's. I suppose the biggest problem with Sedna is that there just aren't enough viable builds out there. Most people play support-health build, and then there's some differences of opinion on the relative benefits of leveling Pounce vs. Inner Grace (for instance). But few people play pure general-minion builds with Sedna. In fact, when I see a player summoning Yeti's in the game, I instantly assume they are a noob (for better or for worse).
What if Sedna's Yeti's were MUCH more powerful but demanded her attention/mana, so that she couldn't play as strong a support role. I mean, like almost Giant-level toughness. Let's look at some stats:
Sedna's Yetis (currently):
HP: 810 -> 1110 -> 1410 -> 1710
DPS: 18 -> 22 -> 26 -> 30
Giants:
HP: 1650
DPS: 100
Ok, so what if Sedna could summon a single yeti (and only ever have one out at a time), but it's stats were more like a Giant.
HP: 1000 -> 1400 -> 1800 -> 2200
DPS: 50 -> 100 -> 150 -> 200
You can see that by the time Sedna gets to level 3 Yetis, they've actually surpassed Giants. Remember, there's only 1 out. It's like Sedna's bad-ass bodyguard. In fact, it's almost like another Demigod. I envision this super-yeti being larger, much like the size of the Giants in the game. This guy can really do some damage, but there's a cost...
Mana: 600 -> 900 -> 1200 -> 1500
This huge summoning cost means that Sedna can really only afford to summon one while next to a crystal. Once in the field, she need to take care of it if she wants it to survive.
If this wasn't enough to balance things, you could make it so that when the Yeti is near Sedna, it significantly reduces her rate of mana regeneration. So it can take advantage of her healing wind, but that makes it harder for Sedna to cast too many other spells.
Just throwing the idea out there. I think it'd be fun if at least one of the generals had a super-minion like this, and Sedna seems to be the best choice.
- NAc