so whats the mana cost on these abilities........
and cooldown and you have to compare stats cause if you deal 4k damage to a building and die it wasnt worth it
Considering you are QoT you should have at least 6k mana by level 4 which I normally can reach. Coupled with a mana potion which really isn't that expensive you last at least 5 minutes without a trip to the crystal and thats if you are doing a bad game.
I just don't see Erebus and UB as balanced with TB and Rook. I'm mostly a 3v3 pugger, and whenever I vs a team with Erebus + UB + either Oak or Sedna, I make sure that my team has at least 2 of those top demigods as well. I've played with this combo vs teams that didn't have any of those 4 demigods, and despite win%, they've never been close games. It's possible that I state this only because I play my best with those 2 demigods, but I doubt it.
Same here. And it ends the same most games. I say it's not QoT that needs the buff because all the situations in which QoT get dominated the same goes for... regulus, rook, sedna, and TB. Silence kills them all not just QoT. They all are forced back by spit with no counter. Either we fix 5 people with a buff or we fix 3 with a nerf. Which is easier? Which makes more sense. Erebus already can chase into a base and get out alive do we need all 8 demigods chasing into bases to get kills and coming otu unscathed?
So my point is that a level 15 skill doesnt matter so much. By then you are just about to win anyway, or you need to cap lock a portal before the enemy caps yours and then you can win.
LOL!!! So we just screw the endgame stuff because no one uses it. Why not do the same with QoT then. If level 15 bite doesn't matter because it isn't used then screw QoT forget it. She isn't used. It doesn't matter. You can already win with just UB, Oak, and Erebus why play anyone else it doens't matter. Just use spit, shield, and batswarm bite. Thats all you need at this point then you can win.
Ok Im sure this is a interesting post but its just gotten way too large to read
Back to the original post. Bite does not need buffed. It needs the speed or armour debuff taken away.
Personally I would like to see the Bat Swarm nerfed or to disappear. Like Oaks sheild it makes him unkillable.
Then again I would like to see a lot of minor changes made... I should just mod them myself some time...
Agreed. This is what is needed to fix erebus. Not a buff to his stongest skill. As said before at least buff mass charm or mist and make those builds more viable.
mid to end game depends on durability and dps. which both ub and oak have and tahts why they are deesired in most pro games.
zavior fist - i checked yours stats through the ladder and i think uve got a lot to learn. When i first started playing QoT i was raping with her but then as ppl got better over time, she just had no chance coz everyone knew what she was capable of and how squishy she is. so by the time you do anything your half dead alrdy coz ur made as priority by the opposition.
Brambles - late game lasts 3 secs if you lucky enough after taking a load of dmg against you. by the time your able to brambles again you dead.
Ground spikes - dont get me wrong this skill is awesome but it has its flaws.
Spike wave - mana heavy much?
i played a game with her today, trying a full on offense build. i did well early game but late game everyone just outshines her.
I ended having 2nd most kills in the game but theres just nothing qot can do to pressure opponents bak especially when u need to retreat through ur bud and prot it up.
Somebody is being a little high and mighty. Stats are still not the best. Plus most of my losses are early games. As people learn they target you. Brambles isn't your only heal. You have the most powerful heal in the game in your arsenal MULCH use it. You easily can take on a dps demigod on your own.
Spike wave - even if the mana cost was lower big deal do you use it often enough to make it matter. It's a powerful slow that is well worth at getting 1 point in in team games. Plus as QoT you should have tons of mana. 1k mana out of 9k is denting the bucket. Get a mana potion. Lets say it lets you get a kill early game and lets say your enemy was stupid and is level 1. Thats something like 700 mana for a kill that gives 500 gold. 350 gold for a mana potion worth 3750 mana. Worth the tradeoff I think.
Ground spikes - All skills have flaws where are you going with this. How big are these flaws. Sometimes towers don't place from tower of power. Thats a flaw but it's still a very powerful skill when used correctly.
Yeah you can't pressure them back but QoT is a support character. We don't need to turn QoT into another assassin general like erebus or oak who can solo assassins. Then if you need a buff and can't play as offensive QoT then play a hybrid. Offensive build is the only build that actually you can complain about. Defensive is very supporting. Hybrid supports and is a powerful debuffer. Offense doesn't have survivability. I agree buff her base stats in health, mana, and mana regen but she doesn't need that much of a buff if any at all. Stop complaining about her weakest build.
Complaining about worst builds lets talk about a UB without spit or one without ooze. Or a regulus without snipe. Or an erebus without bite. Or an oak without pentinence or shield. One skill dominates most characters too easily buffing that one skill doesn't fix it. Even all the skills out first. You don't get anywhere complaining about the worst build. Lets see if you can create a post about how oaks other 2 abilities need a buff. Or how UB's wrath needs a buff. You won't accomplish much.
Of course Makeshift. A strong Demigod combo is always the best asset to have in a game.
And also you will never see a QoT, TB or Reg in a real pro premade vs premade game. Ok not never but most times that is the case. Now about TB i have to tell you again that he is a support DG. And in a 2v2 game you are refering you dont need the "squishie" demigods (TB, Regulus). At least a sedna, oak or a qot with rook would be nice. I am not saying that all games should have 2 of the 4 strongest Demigods but at least 1.
And as you said there are only 8 Demigods. 4 of them have the "damage dealer" role or melee role (whatever you want to call it). 4 of them have the support role (mainly).
So we have 4 Damage Dealer's, 4 support>>>>4 generals, 4 assasins>>>>4 Light, 4 Dark>>>>2 Light assasins, 2 Light generals >>>>2 Dark assasins, 2 Dark generals. In theory at least it all adds up. Perfect Balance. In practice it is mostly balanced imo.
Exactly thats why the top 4 characters need a nerf not the bottom 4 need a buff. And really sedna and QoT are the only support. What does erebus have thats support. He alone can take out rook, TB, and regulus no way is he support. Oak may not be pure dps but how many people value surge of faith that much. Shield is good because a 6 second invulnerability is good regardless but thats his only support skill anyone cares about.