Honestly Frogboy I'd be happier about the idea of auto-balancing for lobbies if lobbies offered the map selection variety of the Pantheon setup. One of the strongest lures of the pantheon is the variety, so it'll be disappointing if mimmicking what seems like key functionality of the matchmaking (auto-balance) further diminishes the playerbase interested in it.
That being said, I can see several reasons why throwing your chips in with pantheon is a bad idea:
- custom lobbies will improve players' odds of stable connectivity
- players can avoid known griefers
- players can pick the map and game type they want
- custom games already have the lion's share of the playerbase so improving it seems like the best use of resources.
- reduced chance of doubles without the light/dark disctinction
Obviously I don't call the shots, but I strongly disagree with a further reduction of auto-matching, I just think most people play themselves into a rut with the ceaseless Cataract showdowns and that ultimately this kind of tool is just another anti-premade measure.
It's going to be even harder to play with friends, currently if you at least join a 3v3 or 4v4 with friends people will sometimes let it slide. With this feature it'll be impossible.
I just don't understand why more resources would be directed into turning custom lobbies into a game type that was already removed (skirmish).