In an effort to ease the demigod concept creation process for the community, I have decided to assist by posting a format that will provide a smoother system of organizing your demigod’s details.
Please use the following format when posting your new demigod character concepts. This is not a discussion thread. Thank you for your time!
*****Forum Mods: please flag!!!
Your Name’s New Character Concept Idea:
Character’s Name:
I. Demigod
A. Main Name
II. The Uncrowned Deity
A. Alias
Alignment:
I. Light/Darkness
A. Allied Forces
Appearance:
I. Slim/ Husky/ Obese/ etc.
A. Body Figure
II. Young/Adult/Elder/ etc.
A. Body Age
III. Brown Hair/ Brown Eyes/ etc.
A. Body Visuals
IV. Nothing/ Shorts/ Dress/ etc.
A. Body Clothing
V. Gun/ Sword/ Hammer/ etc.
A. Body Weaponry
Description:
I. Inspired by world mythologies.
A. Inspiration
II. Derived from an ancient hero.
A. Source
III. Represents the struggle for achieving goals.
A. Meaning
IV. Extra
A. Extra
Taunt:
I. “I reign supreme!”
A. regular taunt
II. “I move the earth!”
A. regular taunt, movement
III. “Bow before my presence, and worship me!
A. regular taunt, ability casting
IV. “Your judgment has come!”
A. regular taunt, attack
Background Story:
…self formatted…
Characteristics:
I. Large Attack
A. Pros
II. Low Armor
A. Cons
Game Play:
I. Dealing large damage and using abilities to recover (run away, heal, or prevent harm from occurring).
A. Main Method of Playing
II. Dealing small damage over time and using abilities to debuff enemy (weaken, impede, cripple).
A. Secondary Method of Playing
III. Destroying structures and using abilities to support allies (providing recovery opportunities to those who don’t have recovery abilities).
A. Tertiary Method of Playing
Abilities – Active:
**God Speed (Ability’s name) – No requirements needed (Requirements; may vary) – 5 levels (Total Number of Levels) – 500/575/750/875/1000 MC (mana cost) – instant/instant/3/3/5 CT (casting time) – 20/25/25/30/35 CD (cool down) – Recovery (Ability type; recovery based or damage based) – Increases speed for a quick getaway or for catching up to fleeing enemies (Description) – Demigod appears to be one with the wind, and as he moves, you see a trail past images of himself on where he walked (Visual):
Level 1 – Movement Speed (Affected Status; no status effect, health, mana, movement speed, attack speed, attack power) +15% (Effect; may vary). Lasts 5 seconds (Duration; may vary).
Level 2 – Movement Speed (Affected Status; no status effect, health, mana, movement speed, attack speed, attack power) +20% (Effect; may vary). Lasts 5 seconds (Duration; may vary).
Level 3 – Movement Speed (Affected Status; no status effect, health, mana, movement speed, attack speed, attack power) +25% (Effect; may vary). Lasts 5 seconds (Duration; may vary).
Level 4 – Movement Speed (Affected Status; no status effect, health, mana, movement speed, attack speed, attack power) +35% (Effect; may vary). Lasts 5 seconds (Duration; may vary).
Level 5 – Movement Speed (Affected Status; no status effect, health, mana, movement speed, attack speed, attack power) +50% (Effect; may vary). Lasts 5 seconds (Duration; may vary).
Abilities – Passive:
***Hidden Power (Ability’s name) – Requires God Speed at level 3 (Requirements; may vary) – 1 levels (Total Number of Levels) – N/A MC (there is no mana cost for passive abilities, unless the take mana over time but that would go on the Affected Status, part of the Effects Section of the Ability) – N/A CT (there is no casting time for passive abilities) – N/A CD (there is no cool down for passive abilities) – Damage Buff (Ability type; recovery based or damage based) – Increases attack power for breaking through mobs or dealing fatal strikes (Description) – Demigod gains a bright, golden, glow (Visual):
Level 1 – Attack Power (Affected Status; no status effect, health, mana, movement speed, attack speed, attack power) +75 (Effect; may vary). Permanent (Duration; may vary).
Level 2 – Movement Speed (Affected Status; no status effect, health, mana, movement speed, attack speed, attack power) +125 (Effect; may vary). Permanent (Duration; may vary).
Level 3 – Movement Speed (Affected Status; no status effect, health, mana, movement speed, attack speed, attack power) +150 (Effect; may vary). Permanent (Duration; may vary).
Stats – Initial:
Range: 10
Health : 1200
Armor: 100
Mana: 1000
Movement Speed: 6.2
Attack Speed: 1.2
Attack Power: 150
Stats – Terminal:
Range: 10
Health : 3500
Armor: 200-400
Mana: 2000-3000
Movement Speed: 6.2
Attack Speed: 1.2
Attack Power: 200-350
*****Note: not only is this a basic format, but the numbers are very average, so you may use “Demigod” as a base demigod. You replace the orange things with your own concepts, and you will have your demigod done!