Ahh thanks alot
And to Horse Strangler I want to rework it so it provides a more flat slope as you get armor so it doesnt start barely going up if you stack it. Reworking the stat sytem though so it wouldn't make armor stacking invincible.
Uhh... question for you
At which point is increasing the amount of mitigation by 10% the most beneficial? When you have 10% (10 -> 20), or when you have 50% (50 -> 60)?
Is the 10% better? The 50% better? Or are they the same?
Answer: The 50% is better. If you're taking 50% of damage from everything and make it 40% you're reducing the nominal damage by 20%. If you were taking 10% and make it 20% you're reducing the nominal damage by 12.5%. On the current system, Armor increases your Effective HP linearally which is what we really care about.