Yeah, after reading through some of the 'plain' sins post on other pages (just now lol) I thought as much. I thought it was somewhat funny to read this particular player, or that particular player has work around's so that the ai does not surrender early, which suggests that the games designer made a major mistake when implementing this non moddable, non selectable surrender mechanic. Regardless, thanks for the reply.
On a separate note, can you start the game as someone, and then on a reload switch plays. While I know you can do it, it seems the other AI's don't like it as some (although not all?) of them then just sit there. Why I wonder is I was going to get the Borg of to a great start and then see if I could turn it around as the fed. Any ideas for making sure the other ai's keep playing when you switch (this is different from them surrendering)
Edit: I found (probably everyone knows this already) something to allow me to play as the Dom. By editing their victory status in the save game, they are now playable. A workaround of sorts.
Edit 2: When switching player I found that you also have to edit the save game for AI for the player you are leaving, both player ai control and unit ai control (set to true). Then, the faction plays as intended.