I'm far from a uber player, but I'm really looking for a game where the team is about teamwork more. Hard to get pre-mades going, but I do find a good amount of peeps that are interested in a PUG, and will play as a team.
I realize a game is going to suck when I'm typing up a storm with "b", "ere" (focus), "I'll get curr1", "recharge", "omw oak", etc... and get told "you talk way too much". When the only thing they ever type is "f*(#! I should have gotten that kill!", the game is lost, unless the other team is worse.
Maybe an opinion, but 99% of players need to stop playing Regulus. THere is no "build" for regulus. 1% of the good players can push DGs around with reg (you're not the 1%, face it). The other 99% are looking to snipe and hide. In a fight, Reg can really help out, but if you're running back and forth, afraid of them getting close to you, that means you're not shooting. That means your buddy is taking 2v1 to the face, while you worry about yourself. That means you look to snipe a running DG, to get a kill and think that means you're "pro". If you're using all your mana, or even most of it, throwing mines on creeps, you're not playing well. Cause when it's 2v2, you need to be throwing mines on them, right away, constantly. You need to be cranking on the auto-attacks. You need to NOT have max HP and armor, but speed and if you start getting hit, run back and come in again.
I'll TP on the tower behind you, at 1/3 hp, just to throw you a shield and we both can run. What I'm tired of is the assholes that go 2v2 with you, burn up their mana, and just turn and run, never typing a word. This is a technical term, referred to as "being thrown under the bus". Because now you have the headstart, and you're teammate is getting 2v1 ganked, trying to run.
If you just read that part, and thought either: "Wow, I never thought that I'm screwing my teammate!" or "It's that person's fault for not running sooner!", yes, you are the asshole. Because running isn't about NOT dying, it's about what's best for the team. Read the fight early, if you're getting torn up, type "b" and then go. If you have any slow ability, shield, or anything, get near the tower and turn back and use it for your buddies escape. Don't just run like Forrest Gump for the crystal. If you're oak, and shield is cooldown, if you can, use surge and then slow the fastest enemy DG. You just sped up your buddy and slowed them, he might make it.
So maybe we can get a few games hosted with "Team PUG" and boot out the known ass munchers, that are considered "pro bus throwers". Less "me me me" and more "take it for the team". If a fight will turn out as you will die, but your buddy will kill both enemy DGs-- and you think running is the answer, you're still the asshole. Sacrificing yourself for 2 deaths is a small thing compared to the tactical advantage.
Look at it this way: If you're getting torn up in a 2v2, and you're pretty sure you'll die trying to run... don't run. You will not do any damage, and die anyway. Focus with your buddy, burn up your nuke dmg abilities, try to benefit him. If they get you, but he gets one of them AND runs the other off the flag, your team gets the advantage.