goddamit Obs.
1. buff natural hp
I assume you're implying a major item nerf to counterbalance this and that you also assume it's going to improve the game? Who really benefits more from this, the Regulus who gets 500 more HP or the UB who can now stack up damage/speed because his base stats have improved enough to survive a couple mine waves without much augmentation?
2. You don't need only hp to survive.Speed warps invulnabilites heals and sleeps are all survival skills that do not necceseraly add just hp.
They're also things which homogenize the playstyle of all DGs and do not necessarily benefit them equally. Who benefits more from a warp ability, UB or regulus? Again, not an easy question to answer and it's preposterous to think that GPG is going to seriously consider the magnitude of these changes given how little balance changes we've seen thus far.
What I need are ideas that I can take to GPG that can be done in less than 30 minutes. Often times, the suggestions involve major rework and that's just not going to happen unfortunately.
Straight from Frogboy. If this thread is just people typing about pipe dreams then by all means say so. I won't post in it again, It's not my goal to ruin dreamtime for everyone, but if you're talking about things you genuinely hope will make it into the game then I think my criticism is merited.