Yah so, um...I've been playing with some skilled old school people who don't seem to understand this one...
Say your team has two generals. Each general has access to idol healers. Each level of idol healer has a seperate cooldown.
What that means: If my occulus gives your sedna a cleric, and your sedna gives my occulus a monk, we will each have one cleric and one monk.
And each of us will get a little more than twice as much healing as a result. This isn't an exploit, it isn't a bug, it's a design feature that has been in the game since forever, and yes, it works.
That's right kids, you get twice as much healing for about 600g more.
Please don't act like I'm crazy for asking to swap my cleric for your monk, anymore, k?