Okay, several points I want to have the vox populi upon, before we start this,
1. The suggested DG picks system is the one that was used for a 2010 3v3 tourney, in a slightly modified form. Which means, essentially: each team can have a total of 4 points with no doubles, according to the following list: UB, Rook, Oak, Erb - 3 pts; Sed, QoT, Occ, TB - 2 pts; DA, Reg - 1 pt.
Q: Everyone happy with this for 2v2? I, for one, would have probably moved Erb to 2 pts division, and Occ to 3 pts. The rationale: in 2v2 the lvl'ing is naturally much faster, so Occ hits 15 significantly earlier - and lvl 15+ Occ is a catastrophe (especially with a uberfixed Brain Storm!); probably the absolutely best 2v2 combo within the framework of original rules is Occ+Sed -- this change will disable it.
2. The suggested team registration system is a non-random pre-registred teams. In other words, if I am going to play with Mythrandar, I should post this info in the registration thread.
Q1: There were several suggestions to randomize the teams. I'm strictly opposed to that: that would make the winning pair random, so we might as well randomize the win, and bypass the tourney phase altogether. Still, perhaps that's what people want. Speak up.
Q2: Should DGs played be tied to particular players in teams registration? For example: IN1 (Sed) + Myth (TB).
3. The schedule: my suggestion is to have it over the course of several EU late evenings/nights. The players that will register for the tourney are, basically, the same people that play almost every evening anyway.
Q: Any reasonable alternative suggestions are welcome.