Speaking of late game comps, I usually have tier 1 Assailants and Sentinels early to mid game, but late game my friends start to transition into heavy combat cruisers, and massive amounts of fighters. Usually by then, I try to get carrier ships with bombers and mow things down, but strike craft get int the way. I guess I need the sentinels late game to stop the fighters, but while the flak are going to work, their HC's seem to be doing double to my assailants.
Is there an ideal late game fleet mix the Vasari are supposed to strive for? If there isn't, is there a philosophy for a core backbone? Or should I cut down my late game ship production and build superweapons?
And speaking of super weapons, are the Vasari phase gates worth it besides the mobility? I like them alot, but I'm not sure if the fleet you get for your money is a bargain. I used to build these, but got annoyed with the amount of military labs I needed to build, and simply stuck with building an Army, with about 3-5ish military labs endgame.