GRM 4.0 is now available!
GRM 4.0 Download and GSM too!
Installation Video
So what does this version of GRM do?
1) Compatible with GC3 1.7
2) Shipsets, appearances, logos, factions, backgrounds, and more than ever!
3) Advanced racial abilities (optional)
4) Replaces all minor races with more powerful ones.
5) Replaces pirates, the Bazaar, and Strategic Resource mines.
6) Replaces all T1 and T2 Mercs and improves on them somewhat.
7) The big 6 of major races now have custom home systems.
Enjoy! Please report any bugs immediately. Also just in case your wondering my new temporary Nexus ID is GauntletGRM.
Known Issues:
Original Major Races have no abilities if you utilize GRM-A. Copy them and apply abilities, or, remove GRM-A. If you must have both, you can rename abilitiesdefs.xml inside the GRM-A folder to anything else. This may cause some menu clipping.
Default ship designs will only animate a kinetic attack. This is a limitation on Stardock's end with modding custom shipsets. The ships still function perfectly fine.
Ship trails look a little funky with some ships, I recommend turning them off.