Torians colonized a system 12 sectors away.

Major races should have them same range limits we have.

The Torians only controlled one sector but I noticed that another system of theirs popped up 12 sectors away.

They have not even researched impulse drive but a green dot poped up half way across the galaxy.

I could not reach this system until I built two star bases and settled several more systems.

How can the Torians colonize a system half way across the galaxy unless if they ignore ranges ?

If the range limit really works the only explaination I can think of is they extorted the system or somebody defected to them. I can not see this happening they are really weak.
878 views 16 replies
Reply #1 Top
I noticed that too... No sure what to make of it. But on the other hand while playing on huge size galaxy AI didn't seem to expand past certain point, at least at that time. So it seems that AI does and does not adhere to range restricitions? Am I asuming right? :notsure:
Reply #2 Top
AI does adhere to range. It uses the same code for restricting its range as the human player. Same exact function.

Not sure what would allow a ship to travel beyond its range.
Reply #4 Top
yep a star base can increase your range
Reply #5 Top
I think I caught AI out of range. Not by much but than again I might be mistaken because I do not know how the range compaunds when you have planets in few sectors.

You can get the save game here http://www3.sympatico.ca/seadk/savegames.rar.

Torians have a Colony ship in sector 9-13 (my Sol sector) and he has worlds in sectors 4-17, 4-17 and 6-19. There is one of my Colony ships in that same sector and if you click on it you will see that you can not reach his worlds. Tell me what you think.
Reply #6 Top
DOH! ... a dot sneaked in to my link ;p

here we go again http://www3.sympatico.ca/seadk/savegames.rar
Reply #7 Top
I also have thought of something... maybe the AI bought a planet from someone else. Some one you haven't met it so it won't show up as a comlized planet
Reply #8 Top
don't think so... If you click on the population or production overlay on the map it will show you where his planets are. Now that I have scouted the most of the map I can see that they don't have any other planets but those few.

Wouldn't mind if someone could explaint it.
Reply #9 Top
space dust,

But what about their star bases? Don't forget that range is measured from stars *and* star bases.
Reply #10 Top
uhmm... dunno... I know where they have one later on in the game, but this was prety early in the game.
Reply #11 Top
Every ship has to go through this function:

if(pShip->IsDestinationInRange(pStar->GetXPosition(),pStar->GetYPosition()) == TRUE)
Reply #12 Top
Could the Torians have found one of those "wormhole" amomalies I read about somewhere? That would explain how their colony ship got so far away.
Reply #13 Top
wormholes can not be entered by colony ships, just the survey style ships. Can't use a wormhole to colonize a planet far away.. (you should be able to, but can't.
Reply #14 Top
Any ship that ends outside its range, whether a ship with survey capability, a ship found by a surveting ship, or the loss of a planet of star base, has **only** one choice; head for space within range of one of its own planets or star bases in hibernation mode. A colony ship can not colonize a planet outside its range, even if it gets there somehow.
Reply #15 Top
By the way, do wormholes show up on the minimap? Such as, is there a line conecting the two ends?
Reply #16 Top
Nope, wormholes are one time things in GalCiv... you find one, you get ploped somewhere else, and then you have to walk all the way home.