My strategy is to start funding espionage and destabilization early in the game, as soon as all the players have been contracted in some way. I push the slider on destabilization until the first number comes up - usually around 1 or 2 bc. I push the espionage slider to be twice the destablization slider number. I then leave them there throughout the game. By the time the game is almost over, I am stealing techs almost every other turn and the amount being spend on the one or two AIs left in the game is around 30-45 bc per turn and half that for destabliation.
BTW, I don't usually have to steal the Capital ships, they are usually given to me by the AI for free. YOu get them for free when you are superior in diplomacy, economy, and military. But, I almost never fight a battle except in self defense. My influence just takes over the galaxy and they flip. I do like to terror star their last planet though.
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