Yeah, I remember the good old days when a strategy war game meant having a friend over for pizza (or at least potato chips) and Coke, and breaking out a game with hundreds of little cardboard pieces, where it would take half an hour just to get all the units into their starting positions. Belonged to a small club, the "Kreigspeilers" (sp? my German is so rusty!)
That was when I learned that I'm much better at tactics than strategy. Tell me to take a hill, and you can consider it taken, but I won't know why we wanted it

One of the few victories I had at Third Reich was a tactical victory. Went from sitting in England to having Berlin under my control and surrounded in a single turn. The German player was expecting me to liberate France, instead I focused the paratroopers on seizing the northern theater ports to eliminate the German fleets from that theater, then beachheaded every piece of british and american armor into northern Germany. Russia turns to Germany and says "Why didn't we do that during the war?" Germany (our best player) responded with "Even Hitler didn't let his arrogance blind him to that level. I left myself wide open for that by having everything split between the offensives in Russia and garrisoning France."
Happy memories. Hopefully the GalCiv AI will give me the feeling of playing against something with plans again. Haven't felt that in a long time.