Frogboy Frogboy

Bug Reports

Bug Reports

Found something you don't think is right? Post it here and we'll try to take a look at it.

If it's a feature request or a change that's more of a matter of paste, post it in the "Suggestion thread".

Have fun!
24,149 views 684 replies
Reply #676 Top
Not sure if this a bug or my lack of observation. I have a system gte the cultural discontent warning, signified by the skull and cross bones is seems the skull and cross bones never goes away! This regardless of whatever I build, extend the influence of my civilisation into that sector, even take over (culturally) other races systmes in my secotr. Tell me I am dreaming! :notsure:

~SDC~
Reply #677 Top
I just had an event give me 100 corvette starships. This seems a bit excessive especially when I am playing on a tiny galaxy setting.

~SDC~
Reply #678 Top
Amusing bug with UN resolutions... Number of modules on a space station limited to two... Is true when you first move the constructor over the station you get told you can't build anymore and _sometimes_ the constructor stays in the space next to the space station, but sometimes it moves over the top of the space station still (specially if you build two next to each other and aim for the far one, but sometimes it happens with just one) and then you can just click the "construct" button and it'll extend the space station anyway.
Given that most of the AI's stations had more than two modules as well they were either using the same bug or they were just ignoring the UN restriction.

P.S. In the military governor screen I'd _really_ like it if the top bit only listed things you actually had planets building. Then I wouldn't have to scroll around so much on a list that isn't even in alphabetical order!

~SDC~
Reply #679 Top
After reorganising my ships I pulled all my old unwanted ships to a central point on the map and turned them into a fleet. I decided to give them to a nearby AI who was suffering a lot of damage in a war and was likely to go under. I used the little fleet control panel on the bottom right of the screen to pick up the ship types and numbers......

(Bug one - some of the ships numbers don't show and I had to click on the relevant ship and look in its information panel at the bottom of the screen)

... Then into the diplomacy screen to hand over the ships to the lucky recipient ....

(Bug two - the field in the ship list on the left of the screen is too small to display the whole ship name and number so I had to give relevant ships ships to the AI, check on the larger panels on the bottom of the diplomacy screen whether it was one I wanted to get rid of or not, then if not take it back. Messy, and I had a lot of ships that I wasn't giving away.)

Suggestion: Possibly be able to tag ships on the galactic display to pick them up a little later in diplomacy for a bulk transfer, sale, etc.


~SDC~
Reply #680 Top
In my last game the Council gave me planet Hector to administer. Hector was, initially, way out of my cultural sphere
and after a wee while started to show up with skull&crossbones, ready to defect to the Altarians. I built up the system and I built starbases to increase my influence to a point where my influence in that sector was 900odd over the Altarian's 400odd. Morale on Hector 100. Still the skull&crossbones ... in fact they were still there by the time all the Altarian systems had defected to my culture, morale was 100 and culture was over 1000 to nix.

~SDC~
Reply #681 Top
Having a problem that is preventing me from continuing my game.

I had just finished researching Diplomacy and elected to change Government to Republic when I was prompted. The very next turn a vote of the Senate begins and when I hit Next the game crashes back to the desktop. :(

I'm playing as a Universalist, latest patch from Stardock, Windows 2K SP3.

~SDC~
Reply #682 Top
Hey Frogboy, can you look at my Saved Game Crashes, Please Help thread, and maybe put in some info? I'd be much ablidged. :) :)
Reply #683 Top
If a planet that was building a frigate defects to you, even if you don't have the technology required to build frigates, that planet keeps building frigates.

~SDC~
Reply #684 Top

Eep...please use the new bug report thread on the first page...

and that's a feature