Equations used by the game. Other questions. Alien stats. Where to look?

I don't think I'm a number cruncher, but I want to know in more detail what exactly the various numbers in the game mean.

I'll use planet value as my initial example. Now I know that the higher the planet value, the better. What I want to know is by how much.
- What exactly is the difference between a class 15 and a class 16 planet? How will my morale, population growth, construction rate, research, etc differ? Is the change linear?
- Do all class 15 planets have the same effect as all other class 15 planets or is there some type of randomness involved? (Excluding events)
- Lets say I'm interested in improving my social project construction time. Would I be better off spending 9 points purchasing the +15% planet value trait, or the +50% (?) social project construction trait for 6 points? What would the construction rate difference be?

Other questions I have...
- What exactly does the creativity trait do? +25% to what? Research output?
- Luck. +1%, but what sort of an effect does it have? Less chance of being attacked by a space monster? Or does it have an effect on all things? How does it influence events?
- Assuming an empire has a research value of 1, how many months would it take for each tech to be developed?
- What is the effect of a 1 point research increase on the rate of technological development?
- How is research, econ (BCs generated per turn), construction rate, morale, rate of population growth calculated? What are the variables that affect these numbers, and what are the equations used? Some of these numbers I'm assuming affect each other. Now I'm no math major so I'm clueless, but would it be possible to develop a 'uber equation' that essentially shows the relationship between all the variables listed here?
- Is it more efficient to take the +HPs trait, or the +defense trait when attempting to create the most durable ship?

Alien stats - I'm interested in figuring this out because somehow the 'minor' races seem capable of developing certain trade goods that my empire would 1) require at least 66 to 133 months to develop, 2) purchase at anywhere from 1000 to 5000 credits + X credits per month, within the first year or two of the game. How the heck do they do this without bankrupting their empire (assuming they aren't)?

While we're on the subject of alien stats, what exactly are the stats of the major races? Do they specialize in any traits, and if so, what are they? What are the stats of the minor races?

Hmmm... Now that I've typed this up, I'm having serious doubts as to whether or not anybody would be able to answer any of these questions. Oh well. They've been typed up, so I'll post it and hope for the best :D

Thanks just for reading (if anybody got this far :p), and answering (if it happens).
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Reply #1 Top
I have many of the same questions. Mainly though on Planet Quality. How much better is a 15 quality planet than a 14? And how does contruction, morale, etc,, affected by the qualities?
Reply #2 Top
I have been wondering all of that as well. Exactly what do all of these atributes do?