AI Problem: Closest Planet Obsession
from
Stardock Forums
Still enjoying the game (5th game, moved up to intelligent AIs). But I've noticed a "flaw" in the way the AI conducts battles (the same as many other games).
The AI will become fixated on the closest planet to it and just continue to attack it no matter what the cost.
In my current game I have juicy star bases sitting just half a sector back but they are never attacked. Instead the AI just keeps sending all its ships to one planet (closest to it) and attempting to attack it (it has all sorts of defenses + bonuses on it). I split my ships between defending that planet and sending out commando fleets to take out his starbases behind enemy lines. In addition to losing all his starbases, the computer is losing twice as many ships (and gaining little ground).
Has anyone else noticed this fixation the AI has with one planet?
The AI will become fixated on the closest planet to it and just continue to attack it no matter what the cost.
In my current game I have juicy star bases sitting just half a sector back but they are never attacked. Instead the AI just keeps sending all its ships to one planet (closest to it) and attempting to attack it (it has all sorts of defenses + bonuses on it). I split my ships between defending that planet and sending out commando fleets to take out his starbases behind enemy lines. In addition to losing all his starbases, the computer is losing twice as many ships (and gaining little ground).
Has anyone else noticed this fixation the AI has with one planet?