ship suggestion

I remember the ship that wiped out an entire system.

You could do a "nuke"-ship. It could make the system un-colonizeble for x turns and after that lower the planet classes for Y turns.

Just an idea.
181 views 6 replies
Reply #1 Top
Sounds interesting though maybe a bit complicated. How about having your 'nuke' ship but having the effect permananent until a terraforming ship arrives.

A terraforming ship would be a single use ship (is destroyed in use like a transport or colony ship) which would add 5 quality to a planet. This would be a very useful ship.

If further complication was required there could be different terraforming ships for different planet types or star types.

A terraforming ship could only work on an empty planet and a planet can only be terraformed once (maybe higher tech would allow an advanced terraforming ship which adds 10 points to quality), with a maximum quality value of 20.

A second idea would be to allow for in system terraforming as a cheaper ship (no hyper drive) or as a social project. Same effect, just only on a planet in the system producing the effect.

Paul.
Reply #2 Top
A genesis device? Like in Star Trek II - The Wrath of Kahn?

Jack
Reply #3 Top
Simple question: Will propulsion improve as you research new energy sources and materials?

Given the lay-out of the game (the .SHIP files) I suppose it will not be possible to design your own variations of ships in-game.

If no modifications are possible, neither through improved technology or through design, I find that to be a part you should consider improving on.
Reply #4 Top
Steen,
The OS/2 version had many techs that increased the number of moves per turn a ship had available. I
can't imagine a GalCiv game without this, and a number of the techs are in the tech file. None of us
has said anything before because this is still alpha level code. Also, Brad has mentioned that
"shipyards" will be in the game, just like in the last few OS/2 releases. Again, I suspect it is
too early yet.

Cheers,
Jack
Reply #5 Top
What really wanted to say was that Id like to se specialized ships, so to speak. Not only ships that have def, hp, speed values, but do more than just that.

Like the terraformers..and what else we can come up with. It adds a little more depth to the game.
Reply #6 Top
Improvements to ships through tech advances was discussed a few weeks back. I think it is planned to be added.

Paul.