OT - - Ford Hovercraft III - Insubordination MOO3 Forums (long)

Talk about fanatical moderators on the MOO3 forums. Note below is a post which I posted on the MOO3 forums as a joke, and the thread was promptly closed. I queried why it was closed and I received 3 warning points for insubordination from Sencho. (It does have a small reference to GalCiv, hope you enjoy :D)

I'm just killing time until the substantial patch comes out or Galactic Civ hits Australia.


"This is called an attempt at humour and is by popular demand. The patch is out and maybe its even half as good as it claims although one is still awaiting the data patch. If you don't appreciate humour, look away now.

For background, this is in response to a comment made that MOO3 is like a hovercraft and we should appreciate its unpolished revolutionary design.

Without further ado, let me present: Ford Hovercraft III

"Pre-stage Design"

1. You love the Ford brand of car. You have fond memories of the original car you purchased, and you very much enjoyed Ford Car Mark II which was simple, elegant and addictive to drive. Even if it was slightly cheesy, you appreciated it for its sleekness and all around handling.

2. You hear the designers are coming out with a Ford Mark III which is going to revolutionise the industry of Ford.

3. The customer is a little wary as they hear a new designer is taking over, but with features such as a built in television, sauna, spa, automated computer, and a thousand neat gadgets the car is meant to be a real Xperience to drive. In particular, a car which supposedly will take away all the headaches of tedious manual driving on the road and automatically hover along.

4. Halfway through the lengthy design stage, the designers realise their plans are not feasible and that perhaps a sauna isn't a necessary requirement of the average customer. They begin to take out all their excess design and fire the person who initially designed the car without bothering to appoint a new lead designer. Why would they need to? All the parts are there, they just need to be assembled.

6. They slot pieces here, they slot pieces there and the designers soon realise this process is taking an eternity. The distributors and their customers are getting extremely impatient.

7. Close to the final completion of the car, one of the designers justifiably proud of his creation takes the car home. His 12 year old son sneaks into the car and after pressing 50 buttons, and adjusting 25 switches to start the car radio, notes to his dad that this car may not appeal to the average person.

8. The designers rip out the spa, the television and 950 of the other gadgets, but decide to leave the television remote and spa controls in the side. They figure that the customer will be glad that they can add their own features to the car.

9. To decide if this car is any good, they decide to choose the most impartial and objective people to test the car. They gather their close personal friends and family, and draw lots until 20 lucky people are chosen. The testers drive and play with the car for a few days and note just how cool it is that the car hovers, whilst ignoring the random swerves the car sometimes takes into passing trees. (They have their first born children locked away and sign declarations in blood not to reveal these swerves)

10. However, the testers do indicate to the designers that the headlights are too bright. The designers decide that this is a very important concern and automatically dim the headlights down. Due to the hectic deadline they do not test the vehicle in night time conditions. (I can drive during the day with headlights on, SURELY I can drive at night also)

11. The company website proudly announces the 'vehicle has been completed' and links to IGN Car International which proclaims it to be 'the Car of the Year'. The review announces that the headlights are amazingly bright and that it is a must-have car for all.

Release

1. The hover-craft is released to massive pre-orders worldwide at comparable prices to a top of the line BMW or Mercedes.

2. The driving manual is from 2000 and describes the history of Fords but has little explanation as to what each of the switches, and statistic screens in the car do. The Supplementary driving manual is extra and details how the spas and saunas are supposed to work.

3. Some initial complaints come in from customers:
(a)'i don't understand how to drive the car and its too complex'
(b) 'why do I need to press 30 buttons to start the car and another 30 to use the windscreen wiper?'
(c) 'this car is no fun to drive'
(d) 'Why does the car alarm keep turning itself on every 2 hours?'
(e) 'how come when i try to move the seats back, the car crashes?
(f) 'how come everytime i load the onboard computer, it doesn't save my detailed programmed instructions?'
(g) 'the car is driving itself and not obeying my decisions (i want to turn left, and the car goes straight).

4. Ford remains silent but responses from other customers are as follows:
(a) You haven't driven the car enough to enjoy it. Read the manual and the supplementary manual, check the company website and take 30 hours to test-drive the car, then you will really love the car
(b) I LIKE pressing 30 buttons to use the windscreen wiper, and you'll like it soon after 30 more hours!
(c) That is because you haven't driven the car long enough. You can't make any comments until you have driven the car at least 30 hours.
(d) Don't you understand? That is a feature of the car. It was designed like that to drive away burgulars, how ingenious is that? The designers even thought ahead and prevent you from disabling the alarm, as they realised you wouldn't understand their brilliance.
(e) Although movable seats are in most modern cars, we didn't feel it necessary to enable them in the hovercraft. Get used to it and stop moving your seat.
(f) We used our ingenuity and decided that you would be much better off re-progamming your onboard computer everytime you start your car, it will add to your driving pleasure.
(g) You are not meant to drive the car, let the car drive itself! Didn't you listen to our pre-release hype. If you don't like the car driving itself, TOUGH, this is how WE like the car to be, and besides it has the smartest AI ever and KNOWS exactly where you want to go. This car is not meant to be like the previous Fords you liked, its meant to be revolutionary. If you don't like it, go back to your Ford Mark II.

5.There is one response from Ford. It reads "We don't enjoy all the criticism of our well-designed car, and the more you keep complaining the less likely we are to listen to you". "In fact, keep complaining and we will sulk and go home and tell our parents."

6. Meanwhile, some of the Ford designers go to Gamespy Motor Magazine and note that they really wanted another 2 years to finish designing the Ford and that nobody had any idea what the final product was meant to look like.

7. Later on, more complaints come in:
(a) How come the car only comes in one colour?
(b) How come the exterior of the car looks like a Beetle?
(c) How come when I switch the headlights on at night it is not bright enough? Also, the car keeps wanting to turn right for no reason I can discern and sometimes the brakes stop working.
(d) Why were all the fluffy dice taken out of Ford?
(e) Why does the temperature gauge go hot and cold for no reason?
(f) I try and try to switch off the auto-pilot but the car is far too complicated to manually drive?
(g) I have now driven the car for 30 hours, and I still don't like it.

8. Ford remains silent (presumably at home with their parents or on vacation) and the responses from the customers come as follows:
(a) That was what the original distributor of the car wanted and the designers didn't want to argue with them. The new distributor chained and whipped the designers, and if anyone body queried this decision, they would receive the dreaded "NO DESIGN FOR YOU!."
(b) Visual beauty isn't important for a car of this sort.
(c) We don't think this is the case, but we will look into it and fix it in a few months, they are not major problems. Besides people are fixing it themselves already, I'm sure you can do the same, why should Ford fix it?
(d) We wanted to make a realistic car, and fluffy dice are just cheesy. However I don't consider a hovering car and purple and yellow upholstery cheesy.
(e) The temperature gauge is simply brilliant. It replicates real life weather conditions, where it is hot at day and cold at night. It is simply insane in its brilliance and its a car feature and it can't possibly be an error in design. If it gets too hot or cold, its probably YOUR fault. Don't try to understand, just rise to the challenge and add or remove clothes at your leisure.
(f) Stop trying to fight the AI, the AI knows best. You are simply not capable of driving the car by yourself, let the AI handle the driving and remember, the pavement and random trees are part of your driving enjoyment. It is simply not feasible to allow you to drive your car and also have auto-pilot. We PREFER autopilot, get used to it or go away. In fact, to satisfy our customers, we decided to allow manual driving but make it painstakingly tedious with no instructions that you just won't do it. That's Ford ingenuity at work.
(g) You are not smart enough to drive our car.

9. The customer complaints start ringing in to the Ford phone lines, raising numerous questions about the car.

10. The answering service replies as follows: "Many dedicated designers went to work on this car for YOU our customer. We are now extremely tired and are on holiday and at a key car
conference, please wait until we come back to answer your queries. Note if you keep annoying us, we will never address your queries."

11. The grumbling of customers grows more audible and flames spring up over the neighbourhood. However, some people love the hovercar and tell the unsatisfied customers that they've heard the complaints many times and to get the hell out of THEIR neighbourhood. In fact, the satisfied customers start throwing firebombs at the unsatisfied customers to end all the complaints.

12. The customers wait and wait, meanwhile another smaller car company releases a similar car to the original Ford Mark I's and II's. It is a car based on the same beauty and simplicity of those models, has plenty of additional features and lets you drive the car (in fact its headlights are super intelligent and adjust accordingly). Unfortunately only one person can drive the car at any time and you can't custom fit parts into the car.

13. However, this smaller rival car company answers all customer phone ins, fixes minor scratches on the car for free, and after the day of release rewards all its customers with flowers and chocolate whilst promising and actually fixing their complaints.

14. Some Ford customers love the hovercraft, and note that they still like driving it despite its flaws (such as difficulty driving at night and failing brakes), and some have even modified the car themselves to make it more drivable.

15. Many more customers realise that at the end of the day, what they really want is a car they can drive and enjoy and not something that is revolutionary and broken. The amazing hovercraft may be wonderful when fixed, but currently does not drive at night, has sometimes failing brakes and really isn't that pretty.

16. Moral of this story? Revolutionary is good, but only if it works properly

Disclaimer: This is not spam, as I have made many amendments to the original and it is also not re-opening a closed thread, as it has nothing whatsoever to do with the original thread. Oh, and my apologies to Ford.

I didn't realise just how many gripes and bugs there are in Ford until this point

Good luck to the patch "
8,020 views 106 replies
Reply #1 Top
WOW!! RESPECT!!

This is EXACTLY what i felt after buying mo....euhh Ford Hovercraft III.

You are SO right!
Reply #2 Top
Priceless. Truly a work of art..

I'm beginning to think of the MOO3 site geeks more and more as a group of brainwashed, goosestepping, facists. I was a huge fan of MOO2 (my girlfriend actually liked it and would play against me!) But MOO3 is unrefined and coated in goat-bile and molasses. I think the problem with those Moo3 nuts is they've all got a serious case of blue balls. Here they've been teased by those assholes at Infogrames. come on, this from the company that put out such gems as "Line of sight: Vietnam" (there is no line of sight in the jungle you morons), "DragonBall Z", gag "roller Coaster Tycoon 1 AND 2", and lest not forget "Freddy Fish 5". If you go to a coke dealer andhe sells you sugar 5 times in a row what makes you think he's ever going to hand over the coo coo dust? Fortunalty GalCiv is the sexiest piece of ass on the block: AND SHE PUTS OUT. Not only that, but she has fantastic customer service and a long life ahead of her. MOO3 will be in the bargain bins in a month or so.

~SDC~
Reply #3 Top
Absolutely brilliant! Even more brilliant than the design of the Ford Hovercraft III. :)

No, really, loved it.

And if MOO3 fans are *really* like that, I'm glad I a) have cancelled its order, and b) don't frequent the MOO3 forums...



~SDC~
Reply #5 Top
"Here they've been teased by those assholes at Infogrames."

Yes, I remember the teasing. Does anyone remember when QS originally described MoO3 combat? They promised engines exploding, scorch marks, and full 3D. I was expecting Homeworld-esque combat, and what did we get? A bunch of green lines and spots. Of course, the computer was kicking our butts while we were stunned.

I was one of those MoO fans that really wanted to like MoO3. IG expected it could get mainstream gamers to buy it, but they ended up shunning nearly everyone.
Reply #6 Top
Those forums were a great source of amusement for me right before and for a few weeks after MOO3 came out.

olaf
Reply #7 Top
"GalCiv is the sexiest piece of ass on the block: AND SHE PUTS OUT."

I can just see that making the box art for the Gold edition of GalCiv. ;)

- Ash

~SDC~
Reply #8 Top
Did they only close the post (I can understand that, you weren't really expecting replies ;) ), or deleted it altogether ?
Sencho has a good resume for applying as Information Minister :sniff!:
Reply #9 Top
should be no surprise to anyone who has been lurking on or (God forbid) asking questions on the Moo forums. They have all gone way past defensiveness...a new word needs to invented for their brand of fanatical denials.
I mean c'mon..the game isnt all that bad...just nowhere near as good as GalCiv and it does need massive patching, not the silly little file update they offered. But they refuse to acknowledge anybody BUT THEM saying anything negative about the game. "You cant call my sister a slut!! I CAN call her one but YOU cant!!!"

That Ford piece was a gem! If that were done on THIS board about THIS game, I bet most of us would have acknowledged the humor and cleverness, then refuted/defended some of the points (with courtesy) while conceeding the others.
But the Moo board?
Its all so tediuous and frankly, boring.
zzzzzzzzzzzzzzzzzz
I hope nobody goes on there to tell them there is no Santa Claus or Easter Bunny.......................
Reply #10 Top
hehe funny. I can imagine why they didnt want that on their forum though :P

Albeit the IGMOO forum is getting rediculous, they are mobbing anyone daring to point out a bug, or that the patch was just the work of the modders :P

Maybe in May or june when that "real" patch is due out ill pick up a bargin bin copy of Moo3 again. Least selling mine on Ebay went towards my Gal Civ cost :D

~SDC~
Reply #11 Top
"I mean c'mon..the game isnt all that bad..."

Isn't all that bad? Kinda like saying, there isn't very much rat feces in my fettuccini alfredo so I'll eat it anyway. The truth is that the only part of that game which isn't shit is the two pieces of bread cradling the contents. Remember what I said before about those trogs at IG being assholes? What is it that assholes do? Assholes dish out shit. Never eat shit. It's a good way to get botulism. A terrible way to die.


~SDC~
Reply #13 Top
Yeah MOO3 was an Xperience all right. They're never going to live down the misnomer "the 5th X". Should have named it 5th X...for Xcrement. :CONGRAT:
Reply #14 Top
When you see a stickied thread since day 1 that says, 'If you want to come to like Moo3, this is what you should do', you know the game is in serious trouble. It's a game, not a job! I'm never going to buy anything with the fromInfogram or Quicksilver again. I would've had way longer lasting enjoyment if I used that $50 to get a quick bj.
Reply #15 Top
I can't believe they were so inept as to close the thread. They cannot stifle free speech, it simply spreads to other places. By trying to squash it they guarantee interest and lend credence, if any were needed, to inferences in the censored posts. After 30 years in business I still cannot get over these youngsters making such a basic PR gaffe over and over.

Pathetic. Someone should be fired. They have a big enough fiasco on hand without this kind of mistake.
Reply #17 Top
Xcrement. Priceless

My only, biggest complaint (real complaint) about Galciv is the hideously frequent spelling and grammar mistakes, both in game and on the site.

As for MOO3, I've only loaded it six times since buying it, and the only time the built-in alarm clock actually got activated was when I was distracted for four hours by C-SPAN.
Reply #18 Top
Fist-I meant what I said when I posted Moo3 isnt all that bad....should have added "in my opinion." I also meant its nowhere near as good as GalCiv. But I conceed some poeple would think its a pile of shit :) However, I'd hate to see RABID moo bashers as much as I hated RABID Moo defenders.otherwise THIS board will become just like the incredibly sad and lame Moo board. get my drift buckaroo?
Reply #19 Top
moo forums not bad. moo moderators are gestapo wannabes. you don't see moderators here editing other people's posts.

they act like galciv players are their enemy. it's a bunker mentality. don't they get it? we want to love moo 3. i bet there isn't a galciv player here that doesn't wish moo 3 was a great game. but qs blew it. they made a bad game and the apologists are deluding themselves and anyone willing to be convinced by their rantings.

the best parts of moo were the ship combat and the ship design. both of which are now terrible. no easy patch is going to fix that you can't tell what's what on those so called tactical battles. no mini patch is going to make designing ships enjoyable for all but the most hard core.

designing ships in moo 2 or moo 1 was fun. it was exciting to build your galaxy class ship or whatever you wanted to call it. now its a chore. but the real pay off of designing ships was watching them battle. watching your measures and counter measures in action. now it's excruitiatingly painful to figure out what the heck is going on.

that the ai didn't even invade your planets and that people would go to war with you for no apparent reason or the myriad of other game killing bugs that can be patched just sink it.

the moo3 fanatics should be thankful it's moo and not some other game. if moo 3 were called antyhing else, like say galciv, it would have gotten much worse score imho.

that the forums there are regulared like a baathist police state now is almost the most disappointing part. it discourages constructive talk. they need to find new moderators. people who aren't small minded people who bask in their petty power of editing.
Reply #20 Top
A major part of the reason that the moderators on IGMoo forums are so quick to edit and delete posts is simply due to the large number of abusive posters who apparently have nothing better to do than come around and write nasty messages about how much MoO3 sucks/killed their puppies/whatever.

The "rabid MoO3 defenders" is a result of that same thing - the constant stream of abuse tends to put the fans' backs up. They're probably much more reasonable when they don't have a regular stream of visitors explaining to them why they're idiots for liking a game they, well, like.

Admittedly, like wampyre, I'm not interested in reading either on these forums. I'm here for the GalCiv. :D

~SDC~
Reply #21 Top
Just in case somebody takes an above post too seriously, in fact, shit (human or otherwise) is really not a good way to get botulism if you are really determined to. It is a good way to get all kinds of viral and bacterial infections and parasites from the shitter so if you're in the market for that, chomp away! But botulism is a disease caused by the ingestion of botulin toxin, which is produced by a particular anaerobic bacteria that cannot really get a hold in the human digestive system. In fact, except for infants, the bacteria itself is harmless (for instance, honey can carry live botulin bacteria, but they cannot produce the toxin from ingesting honey--but that's why honey bottles carry a warning about not feeding infants honey in their first year--they have no tolerance for the live bacteria). The long and short of it is that someone shitting botulin toxin would have to have some serious health problems, probably past the point that shitting would even continue to be possible. So if you're looking to get botulism, you will have to stick to punctured cans and the like. Sorry!

-Robert

~SDC~
Reply #22 Top
http://www.ina-community.com/forums/showthread.php?s=c8fc91d18fce6f0fb9c6b57cda4fabb5&threadid=285738

well, there is decent discussion on the moo3 boards so long as hot button issues are avoided :D
Reply #23 Top
I didn't bother to read this whole thread but just in case it isn't mentioned in here somewhere, Infogrames published Galactic Civilizations too. If you bought the retail version take a look at your box. Although I think IG has published some crap games, they've had a few good ones too, like the independence war series and NWN not to mention GalCiv. I usually don't like much interference from a publisher but in the case of Moo3 IG had the right to be angry and cut their funding. QS was WAY past there deadlines and its obvious now that they were not producing a quality product. I can't blame IG for cutting their losses but unfortunately the moo series had to suffer for it. Hopefully QS goes bankrupt and they never get the chance to ruin another series. God forbid IG is stupid enough to hand them MOM2.
Reply #24 Top
Hmmm ... why are the moo3 boards in flames... hmmm, why oh why? Perhaps due to the fact that they made a crappy game?

Good game, like GalCiv, tame boards.

Crappy game, like moo3, boards in flames.

Doesn't see to be rocket science.
Reply #25 Top
That's often referred to as "post hoc, ergo propter hoc" reasoning. In short terms, it's using a conclusion to illustrate a false premise.

In this case "The MoO3 boards are full of flames. This is because MoO3 is a crappy game." Of course, if it were, without a doubt, a crappy game, most of the flames wouldn't be there. The game's quality is a matter of some controversy - that is, many like it, and many do not. Those who do not like it want to hang around and rain on those who *do* like it.

So the proper premise is "some people are punks." Thus, you get the flames.

MoO3 is not a great game. It's not the game it set out to be. It's not utter trash or crap, however. If it were, the so-called "fundamental flaws" such as "AI aggressiveness" wouldn't be fixable simply by changing the spreadsheet data the game uses in play. Many of the flaws (in design intent or bugs) do require actual changes in code - and that, too, is in progress. If it were (objectively, universally, and indisputably) it wouldn't have people willing to play *or* defend it.

In any event, I sympathize more with the people who defend MoO3 more than the people who log into the IGMoO boards simply to bash it. Most of the IGMoO boards (that is, any but the open forum) are fairly flame-free anyway. The flamers of both camps tend to keep it to the one board and leave the remainder alone.



~SDC~