Ezekiel 2517 Ezekiel 2517

OT - - Ford Hovercraft III - Insubordination MOO3 Forums (long)

OT - - Ford Hovercraft III - Insubordination MOO3 Forums (long)

Talk about fanatical moderators on the MOO3 forums. Note below is a post which I posted on the MOO3 forums as a joke, and the thread was promptly closed. I queried why it was closed and I received 3 warning points for insubordination from Sencho. (It does have a small reference to GalCiv, hope you enjoy :D)

I'm just killing time until the substantial patch comes out or Galactic Civ hits Australia.


"This is called an attempt at humour and is by popular demand. The patch is out and maybe its even half as good as it claims although one is still awaiting the data patch. If you don't appreciate humour, look away now.

For background, this is in response to a comment made that MOO3 is like a hovercraft and we should appreciate its unpolished revolutionary design.

Without further ado, let me present: Ford Hovercraft III

"Pre-stage Design"

1. You love the Ford brand of car. You have fond memories of the original car you purchased, and you very much enjoyed Ford Car Mark II which was simple, elegant and addictive to drive. Even if it was slightly cheesy, you appreciated it for its sleekness and all around handling.

2. You hear the designers are coming out with a Ford Mark III which is going to revolutionise the industry of Ford.

3. The customer is a little wary as they hear a new designer is taking over, but with features such as a built in television, sauna, spa, automated computer, and a thousand neat gadgets the car is meant to be a real Xperience to drive. In particular, a car which supposedly will take away all the headaches of tedious manual driving on the road and automatically hover along.

4. Halfway through the lengthy design stage, the designers realise their plans are not feasible and that perhaps a sauna isn't a necessary requirement of the average customer. They begin to take out all their excess design and fire the person who initially designed the car without bothering to appoint a new lead designer. Why would they need to? All the parts are there, they just need to be assembled.

6. They slot pieces here, they slot pieces there and the designers soon realise this process is taking an eternity. The distributors and their customers are getting extremely impatient.

7. Close to the final completion of the car, one of the designers justifiably proud of his creation takes the car home. His 12 year old son sneaks into the car and after pressing 50 buttons, and adjusting 25 switches to start the car radio, notes to his dad that this car may not appeal to the average person.

8. The designers rip out the spa, the television and 950 of the other gadgets, but decide to leave the television remote and spa controls in the side. They figure that the customer will be glad that they can add their own features to the car.

9. To decide if this car is any good, they decide to choose the most impartial and objective people to test the car. They gather their close personal friends and family, and draw lots until 20 lucky people are chosen. The testers drive and play with the car for a few days and note just how cool it is that the car hovers, whilst ignoring the random swerves the car sometimes takes into passing trees. (They have their first born children locked away and sign declarations in blood not to reveal these swerves)

10. However, the testers do indicate to the designers that the headlights are too bright. The designers decide that this is a very important concern and automatically dim the headlights down. Due to the hectic deadline they do not test the vehicle in night time conditions. (I can drive during the day with headlights on, SURELY I can drive at night also)

11. The company website proudly announces the 'vehicle has been completed' and links to IGN Car International which proclaims it to be 'the Car of the Year'. The review announces that the headlights are amazingly bright and that it is a must-have car for all.

Release

1. The hover-craft is released to massive pre-orders worldwide at comparable prices to a top of the line BMW or Mercedes.

2. The driving manual is from 2000 and describes the history of Fords but has little explanation as to what each of the switches, and statistic screens in the car do. The Supplementary driving manual is extra and details how the spas and saunas are supposed to work.

3. Some initial complaints come in from customers:
(a)'i don't understand how to drive the car and its too complex'
(b) 'why do I need to press 30 buttons to start the car and another 30 to use the windscreen wiper?'
(c) 'this car is no fun to drive'
(d) 'Why does the car alarm keep turning itself on every 2 hours?'
(e) 'how come when i try to move the seats back, the car crashes?
(f) 'how come everytime i load the onboard computer, it doesn't save my detailed programmed instructions?'
(g) 'the car is driving itself and not obeying my decisions (i want to turn left, and the car goes straight).

4. Ford remains silent but responses from other customers are as follows:
(a) You haven't driven the car enough to enjoy it. Read the manual and the supplementary manual, check the company website and take 30 hours to test-drive the car, then you will really love the car
(b) I LIKE pressing 30 buttons to use the windscreen wiper, and you'll like it soon after 30 more hours!
(c) That is because you haven't driven the car long enough. You can't make any comments until you have driven the car at least 30 hours.
(d) Don't you understand? That is a feature of the car. It was designed like that to drive away burgulars, how ingenious is that? The designers even thought ahead and prevent you from disabling the alarm, as they realised you wouldn't understand their brilliance.
(e) Although movable seats are in most modern cars, we didn't feel it necessary to enable them in the hovercraft. Get used to it and stop moving your seat.
(f) We used our ingenuity and decided that you would be much better off re-progamming your onboard computer everytime you start your car, it will add to your driving pleasure.
(g) You are not meant to drive the car, let the car drive itself! Didn't you listen to our pre-release hype. If you don't like the car driving itself, TOUGH, this is how WE like the car to be, and besides it has the smartest AI ever and KNOWS exactly where you want to go. This car is not meant to be like the previous Fords you liked, its meant to be revolutionary. If you don't like it, go back to your Ford Mark II.

5.There is one response from Ford. It reads "We don't enjoy all the criticism of our well-designed car, and the more you keep complaining the less likely we are to listen to you". "In fact, keep complaining and we will sulk and go home and tell our parents."

6. Meanwhile, some of the Ford designers go to Gamespy Motor Magazine and note that they really wanted another 2 years to finish designing the Ford and that nobody had any idea what the final product was meant to look like.

7. Later on, more complaints come in:
(a) How come the car only comes in one colour?
(b) How come the exterior of the car looks like a Beetle?
(c) How come when I switch the headlights on at night it is not bright enough? Also, the car keeps wanting to turn right for no reason I can discern and sometimes the brakes stop working.
(d) Why were all the fluffy dice taken out of Ford?
(e) Why does the temperature gauge go hot and cold for no reason?
(f) I try and try to switch off the auto-pilot but the car is far too complicated to manually drive?
(g) I have now driven the car for 30 hours, and I still don't like it.

8. Ford remains silent (presumably at home with their parents or on vacation) and the responses from the customers come as follows:
(a) That was what the original distributor of the car wanted and the designers didn't want to argue with them. The new distributor chained and whipped the designers, and if anyone body queried this decision, they would receive the dreaded "NO DESIGN FOR YOU!."
(b) Visual beauty isn't important for a car of this sort.
(c) We don't think this is the case, but we will look into it and fix it in a few months, they are not major problems. Besides people are fixing it themselves already, I'm sure you can do the same, why should Ford fix it?
(d) We wanted to make a realistic car, and fluffy dice are just cheesy. However I don't consider a hovering car and purple and yellow upholstery cheesy.
(e) The temperature gauge is simply brilliant. It replicates real life weather conditions, where it is hot at day and cold at night. It is simply insane in its brilliance and its a car feature and it can't possibly be an error in design. If it gets too hot or cold, its probably YOUR fault. Don't try to understand, just rise to the challenge and add or remove clothes at your leisure.
(f) Stop trying to fight the AI, the AI knows best. You are simply not capable of driving the car by yourself, let the AI handle the driving and remember, the pavement and random trees are part of your driving enjoyment. It is simply not feasible to allow you to drive your car and also have auto-pilot. We PREFER autopilot, get used to it or go away. In fact, to satisfy our customers, we decided to allow manual driving but make it painstakingly tedious with no instructions that you just won't do it. That's Ford ingenuity at work.
(g) You are not smart enough to drive our car.

9. The customer complaints start ringing in to the Ford phone lines, raising numerous questions about the car.

10. The answering service replies as follows: "Many dedicated designers went to work on this car for YOU our customer. We are now extremely tired and are on holiday and at a key car
conference, please wait until we come back to answer your queries. Note if you keep annoying us, we will never address your queries."

11. The grumbling of customers grows more audible and flames spring up over the neighbourhood. However, some people love the hovercar and tell the unsatisfied customers that they've heard the complaints many times and to get the hell out of THEIR neighbourhood. In fact, the satisfied customers start throwing firebombs at the unsatisfied customers to end all the complaints.

12. The customers wait and wait, meanwhile another smaller car company releases a similar car to the original Ford Mark I's and II's. It is a car based on the same beauty and simplicity of those models, has plenty of additional features and lets you drive the car (in fact its headlights are super intelligent and adjust accordingly). Unfortunately only one person can drive the car at any time and you can't custom fit parts into the car.

13. However, this smaller rival car company answers all customer phone ins, fixes minor scratches on the car for free, and after the day of release rewards all its customers with flowers and chocolate whilst promising and actually fixing their complaints.

14. Some Ford customers love the hovercraft, and note that they still like driving it despite its flaws (such as difficulty driving at night and failing brakes), and some have even modified the car themselves to make it more drivable.

15. Many more customers realise that at the end of the day, what they really want is a car they can drive and enjoy and not something that is revolutionary and broken. The amazing hovercraft may be wonderful when fixed, but currently does not drive at night, has sometimes failing brakes and really isn't that pretty.

16. Moral of this story? Revolutionary is good, but only if it works properly

Disclaimer: This is not spam, as I have made many amendments to the original and it is also not re-opening a closed thread, as it has nothing whatsoever to do with the original thread. Oh, and my apologies to Ford.

I didn't realise just how many gripes and bugs there are in Ford until this point

Good luck to the patch "
7,658 views 106 replies
Reply #26 Top
Excellent clarification Jotun.. One might make the furthur jump that perhaps that what the nutjobs on the MOO3 forums are: Shit eating botulism infected babies. I bet they also keep kleenex next to them when they watch anime.. >:( >:( >:( >:( :( >:( :( >:(

~SDC~
Reply #27 Top
Jotun,

I think it's safe to say we don't need that kind of shit on this forum. However, I would like to thank you for the warning about punctured cans. Hollywood take heed; you are potentially poisonous!

End transmission.

~SDC~
Reply #28 Top
I loved this one, from the MOO3 forums:

"As a famous Russian comedian once said, "In MOO3 you don't play game, game plays you!""

:D


~SDC~
Reply #29 Top
While I agree that MOO3 is apeshit, and GalCiv is da bomb, I can't follow you on what you say about IG. RCT1 & 2 were awesome games, and if I had to decide between GalCiv and RCT2 today (although they are a much different genre) I would side with RCT2, mostly because it doesn't have that much bugs (or rather, doesn't have any game breaking bugs at all) and much less balance issue.
Reply #30 Top
IG also published (remember: it's not actually making games, just paying the developers to do so) Moonbase Commander. No one bought it, so you can get it for $9 at a bargain bin somewhere. It's a pretty cool came; excellent simplicity-to-strategery ratio.
Reply #31 Top
Excelent!!! Now pls. tell me why one could think people here are better than people on MOO3 forum...

Ezekial you post this "funny" thing which is only partially based on true and packed with some lies too (12 year old son of Ford Hoovercraft designer etc.) at least in two different threads in moo3 forum. Now you post it here. Some people are stupid enough to write their "thx that was funny" responds.

You all are trying to attack QSI here and the whole MOO3 community (ok part of the community consist of people who still like MOO3). And you still think you are better than them???
Reply #32 Top
Seeing as there is no such thing as a Ford Hoovercraft, and the entire article was a persiflage, it's impossible that "part of it are lies" - technically, the entire article was made up.

Also, making jokes and attacking and insulting people are two way different things. Like, Ezekiel posted a joke, that was funny. You called all of us "stupid", that was an insult, and not funny.
Reply #33 Top
Hmm, in having read the whole post by Ezekial, I don't see once in there where he claims any superiority to anyone else. Secondly, it's not so much an attack, as a fictional analogy. Big difference. You Het2, do appear to claim superiority over the "stupid" people who find the analogy funny.

I think you need to ask yourself if you think your superior for some reason.

~SDC~
Reply #35 Top
Twisti,

I havent said that Ezekial attacked the MOO3 community, I said people responding to his post do it.

Examples:

FistOfJohn:
"I'm beginning to think of the MOO3 site geeks more and more as a group of brainwashed, goosestepping, facists..."

JayG:
"moo moderators are gestapo wannabes"

For this "stupid" statement. Still I think that I used correct word. If you were smart enough you ignore the post and let him fall down through this forum to page XYZ where no one will read it. Posts like this one (funny or not) are those who often start flame wars. I dont want flame war here and you probably dont too. So best thing to do is post "with posts like this (regardless if its funny or not) go away. this is galciv forum". Ok may be two responders do this but majority not. Thats why I wrote what I wrote...
Reply #36 Top
If you go to a forum and post someting like that expect it to get closed. If I posted a similar thing about Gal Civ on these forums what would think would happen? I'd get flamed, told to go play MoO3 and various other insults. I'd say it would get closed, but I don't know if this forum even has the capability. Its nice its improved slightly but some real forum software would be better. Anyway...

Quit trying to stir things up, you wern't having a fun joke for everyone, you were having a joke at a games expense on that games forums. Its not really polite and doesn't need to happen for either "side".
Reply #37 Top
Actually, I doubt something like this would get deleted here. I haven't seen any censoring of negative opinions here yet - because this game doesn't need it.
Reply #39 Top
Clearly MOO3 is a hyper-sensitive topic with some people. When I made a joke about Star Wars Rebellion, which I happen to like, no one got all upset about it. That was another game that fell of a lot of people's expectations, but I was on the minority side of appreciating what it did accomplishment. I did NOT get all bent out of shape if someone joked it or trashed it in a review. What it boils down to is, how secure are you in your opinion of the game, and how much affirmation do you need to support your opinion. Clearly some people need lots of affirmation, and appear to be lacking in the confidence of their own beliefs. If you like it, like it regardless of other people's opinions.

~SDC~
Reply #40 Top
Vernmeister2u, I agree with you. Would also like to add that another thing which may have bred hyper-sensitivity is the fact that some invested a lot of time and energy following the development of the game. I know I checked the MOO3 site several times a month over the years.

~SDC~
Reply #41 Top
"told to go play Moo3 and various other insults."
wow.

I can see the next schoolyard confrontation now:
Billy: "My dad can beat up your dad."
Bobby" " Oh yeah? Your mother wears Army boots!"
Billy: "Go play Moo3."

The crowd that had gathered around the two gasp in astonishment. After a moment or two of stunned silence, the fisticuffs begin.............
Reply #42 Top
Originally posted by Dehumanizer:
I loved this one, from the MOO3 forums:

As a famous Russian comedian once said, "In MOO3 you don't play game, game plays you!"
________________________________________________________

He, he, he. That's one of my gems, Dehumanizer. I'm glad to see you got a chuckle out of it. I've spent some time there defending GalCiv from the people spreading crap about it.
Reply #43 Top
"post hoc ergo propter hoc"

after this therefore because of this ... Hmm. To prove that I am committing this logical fallacy it would seem that you have to prove that the given effect would not have occurred if my proposed cause did not occur or the effect was caused by something other than my suggest cause.

I think you have chosen the 2nd avenue by saying: "some people are punks." However going by your logic it would follow that all boards would be in flames. However that is not the case.

I stand by the following two statements:

1) there is a high degree of co-relation between games which are steaming piles of junk, and their boards being in flames shortly after release. I think this one is a fact. The question then is one of cause and effect.

2) I believe that the releasing a game which is a steaming pile of crap causes the game's boards to be in flames due to people being dissatisfied with that game.

Sounds like no logical fallacy here. Sounds like the problem is with you.

Now, of course I am assuming that the game is a steaming pile of crap. Perhaps you want me to prove that... it's up to you
Reply #44 Top
Look out.. The the MOOR3 punishment mules have lept into our forum.. They're one step closer to the promised land.. If only they would ...let...go...of...the..corpse..of..MOO3... Join us you freaks, join us or lose your minds FOREVER!

It's kinda like that scene in Matrix, "By the time you've finished that cookie.. You'll be as right as rain.." Go ahead and buy it from Gamestop, you have 7 days to return it if you don't like it. Quit being a punk, the 80's have been over for 13 years..

~SDC~
Reply #45 Top
Fist of John, please stop posting stuff like that. This isn't the MoO3 board, and we don't want flame wars. If you need to vent, please, don't do it on the board of a well-liked game.
Reply #46 Top
Second that motion on QS going bankrupt. Their treatment of MOO3 was crap, their treatment of the fans is crap, the game was delayed for so long, and the patch still isn't out yet. If they do get MOM2, I wouldn't buy it if it were $3 on eBay.

Mad props to Stardock - when they make a patch (which they do frequently) - they let us decide if we want to try it before its fully "tested". MOO3's patch is still waiting to go through QS's QA department - Now there's an organinazition that isn't worth a bum's piss in the street. If they were doing their job at all the game wouldn't need a patch so bad. Seeing as QS released a flawed Beta - they should give the testers (paying customers) a new build already.

But y'know, I bet Frogboy and the guys at Stardock are laughing all the way to the bank. Had MOO3 been half the game it was supposed to be, I probably wouldn't have bought GalCiv. Had MOO3 not been such a pain in the balls to "play", GalCiv's relative simplicity might not have seemed like such a wonderful quality. Yes the MOO3 fiasco plays perfectly into Stardock's hands, and I'm happy to be on board. The game is a definate challenge. I wish I could build custom ships, but I'd rather just not be able to than to have to work through that train wreck of ship design in MOO3. And I'd rather have a simple combat resolution than that laughable attempt at "3D" combat. Took them 4 years to make THAT? I bet theres guys on this forum that could do it in an afternoon.

Anyway cool post, F those jerks on the IG board if they can't take a little of the beating they so richly deserve. F Sencho and F Rantz and F that stupid alien with the gold chains on their site. F the code patch and F the data patch too. Long live Sol and the Terran Alliance!
Reply #47 Top
I followed moo3 from almost the very beginning, about 3 years. Here's what I learned from that:

1. Never buy anything from quicksilver

2. It is possible to waste 4 years of development time playing minesweeper.

3. Customer service goes a long way. Quicksilver gets a -20 in this department. They were just plain d*cks, putting down any criticism of the game or it's designers instead of listening and maybe changing it. Both of which were deserved in my opinion.

Seriously, that was the most disappointed I have ever been with a game. The only possible reason I can think of anyone liking that game is because it has the "master of orion" logo. I loved that series, and I would have loved to see it come back.

Bottom line, QSI messed up a great game. The only good thing to come out of the game for me was returning it for Galactic civilizations.

~SDC~
Reply #48 Top
"1) there is a high degree of co-relation between games which are steaming piles of junk, and their boards being in flames shortly after release. I think this one is a fact. The question then is one of cause and effect."

See, if it were that clearcut, would not all the flames be aimed at MoO3 and the developers, and not the people who dare to like a game that you do not? And why the injured act of surprise when they bite back?

"2) I believe that the releasing a game which is a steaming pile of crap causes the game's boards to be in flames due to people being dissatisfied with that game."

Now, the problem is that not everyone is dissatisfied with it, nor do they think it's a "steaming pile of crap." The problem is that some of those who *do not like it* are evangelical about it. Why?

"Sounds like no logical fallacy here. Sounds like the problem is with you."

Well, if your logic leads to the conclusion that "the game sucks" and not everyone reaches that same "the game sucks," conclusion, there's clearly a fallacy here.

"Now, of course I am assuming that the game is a steaming pile of crap. Perhaps you want me to prove that... it's up to you"

I don't expect you can, as any such argument that it's a "steaming pile of crap" must by necessity appeal to emotion, or appeal to the authority of the "masses who agree with you," or what-have-you.

FistofJohn,

I really wish this forum had an "ignore" feature.


~SDC~
Reply #49 Top
"Second that motion on QS going bankrupt. Their treatment of MOO3 was crap, their treatment of the fans is crap, the game was delayed for so long, and the patch still isn't out yet."

So this is reason to textually abuse people who actually enjoy the game? Because Quicksilver employees have behaved poorly?

~SDC~
Reply #50 Top
I should probably be clear: I'm not really here (I assume no one is) to talk about MoO3, or sell anyone on it who doesn't like it. I find the kind of behavior expressed/praised here regarding treatment of those people who happen to like MoO3 to be rather juvenile. The excuses that Quicksilver's staff is rude, or that the game sucks are of no consequence. None of these things are the fans' fault. If you go there posting your middle school jabs, you should *not* be surprised if you get a reaction. It's rather disingenuous to even *claim* surprise.

So, yeah, my premise stands. "Some people are punks."

~SDC~