1.03 and production bonus bug
from
Stardock Forums
hi,
tried 1.03 just a second ago and, to my surprise, the bug that has been known since the first release still lurks there: military and social production ability / political party bonuses do not apply. Choosing industrialists and +50% military, and compared to a game without them, the result is same. No bonuses whatsoever.
Could somebody explain to me,
(a) how I have misunderstood this bonus math
or
(b) why Stardock does not fix this obvious, major, and simple bug even if it was known at the time of 1.01, 1.02 and 1.03? And if GC did have any beta-testing, it was known even before initial release.
tried 1.03 just a second ago and, to my surprise, the bug that has been known since the first release still lurks there: military and social production ability / political party bonuses do not apply. Choosing industrialists and +50% military, and compared to a game without them, the result is same. No bonuses whatsoever.
Could somebody explain to me,
(a) how I have misunderstood this bonus math
or
(b) why Stardock does not fix this obvious, major, and simple bug even if it was known at the time of 1.01, 1.02 and 1.03? And if GC did have any beta-testing, it was known even before initial release.