AIs give in too easily to extortion and threats of war without accounting for distance
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The Torians started out at a great position in my current game, and their lead is widening as they continue to extort other races for cash. The funny thing is, the Torians are also 6 sectors away from their closest neighbors, and there's no chance they can actually carry out their threat of war less than 40 turns into the game. Can the AI be adjusted so it looks at more than the military power graph when trying to extort others or react to extortions?