GALCIV: First Official Update Released!
from
Stardock Forums
The first update (or "patch" as people tend to call these things in the game industry) to Galactic Civilizations is now available.
Whether you purchased the game at retail or directly, just download Stardock Central from the downloads section and you should be able to see 1.01A.
Changes:
+ Some random events come later in the game.
+ Technology Trade United Planets issue nerfed
+ AI considers technology trade values more at lower intelligence levels
+ Crash bug in diplomacy screen hopefully fixed
+ Terraformer can be built
+ SDNet.lib updated for those who have had trouble submitting scores. Make sure you register with the metaverse.
+ Duplicate building of wonders / trade goods fixed
+ Added 2 new random events
+ Anti-Cheat methods beefed up
+ Metaverse submits difficulty level
There will be another update later in the week so unless any of these things look compellign to you, don't feel obligated to get it.
Though based on the posts, some of the changes to random events and the trade all tech UP issue will probably be good news to some.
Whether you purchased the game at retail or directly, just download Stardock Central from the downloads section and you should be able to see 1.01A.
Changes:
+ Some random events come later in the game.
+ Technology Trade United Planets issue nerfed
+ AI considers technology trade values more at lower intelligence levels
+ Crash bug in diplomacy screen hopefully fixed
+ Terraformer can be built
+ SDNet.lib updated for those who have had trouble submitting scores. Make sure you register with the metaverse.
+ Duplicate building of wonders / trade goods fixed
+ Added 2 new random events
+ Anti-Cheat methods beefed up
+ Metaverse submits difficulty level
There will be another update later in the week so unless any of these things look compellign to you, don't feel obligated to get it.
Though based on the posts, some of the changes to random events and the trade all tech UP issue will probably be good news to some.