My biggest gripes so far (war related)...

Lemme just say (before I rant) that I built my first Excaliburs last night after survey ships swallowed up almost every ship bonus on the gigantic map.

Yeah...that'll be the last terrar star I ever build ;)

Anyway...usually I've been going for tech or culture wins, but in this last game I decided from the beginning to go military. I have to admit that large scale war does get very confusing. Maybe it's me...but keeping track of my fleet in battle is quite hard. Here's what I would love to see:

1. A full screen fleet tab, showing location, flight path and current hit points/stats. That little map is just way too little

2. Where's my star bases??? I would love for the little map to be able to distinguish a ship from a starbase. I own 27 star bases and it's killing me trying to find them to send my constructors there. I know I can click on the fleet list to the right of the screen...but try keeping track of where you left off 27 times.

3. Why can't ships fly in formation???

4. Why can't we "draw" flight paths so that ships don't always go in straight lines? I would love for them to circle around my cluster of stars.

5. Why can't we select a group of ships (kinda like Starcraft by either double clicking one ship to select all of a similar type, or by creating that cool select box by clicking and dragging?

6. Auto attack should have attack priority...such as go for capital ships first, deployed ships in flight, or planets. Whenever I auto attack...the stupid pilots go for the planet and get creamed when all I need is air support.

7. Losing ships with no morale never retreat. They should either give up or switch to my side!!!

8. You know what my planets need (to be added to military projects)...a big ass stellar MINE FIELD!!! Yeah...that'll keep those enemy ships at bay. When ships get too close...the mines come after you (like in that movie)

9. The destabilize and espionage need to be added onto. Way too vague. You should be able to bribe enemy ships, hire pirates and bandits to go after enemy trade routes, and hell...even hire terrorists to blow up social projects on enemy planets (inspired by Osama Bin laden...bastard)

10. Lastly...ESP needs to be a new tech to research. ESP would help in espoinage and diplomacy for obvious reasons. I think that espionage needs to be greatly advanced in the game. In "real life" there's a hundred times more espionage going on than war itself. WHERE'S MY 007 ;p

Umm...that's it.
271 views 10 replies
Reply #1 Top
Starbases show up as crosses; you may want to zoom in to, say, 133% if you're playing on Large. That'll make it clearer.

It may also help to enable the "show autopilot destinations" filter; the lines shorten as the ships get closer to destinations, so it makes it easier to track your outbounds.
Reply #2 Top
I disagree...RESOURCES show up as crosses. After you build there, they disappear.

You can only see starbases on the little map with all of the rest of your fleet...which is very tough when you have alot going on.

Alz
Reply #3 Top
Ehh, resources are an 'x' starbases are colored '+'. It would be nice if your starbases weren't white, I find it more difficult to see thewhite '+'. Then again many of the race colors are too similar for my tastes.

But you are right that it would be nice to have a slightly better fleet management setup, I find F3 to be mostly useless anyway, its certainly a cumbersom list to go through once you have 100s of ships and starbases.
Reply #4 Top
You guys get colored + signs for starbases? They are INVISIBLE on my map until I light up the whole fleet. It shows up like any other ship.

I got nuttin!!! Where's my plus sign???

UH OH...I better look into that...I may have a bug :notsure:
Reply #5 Top
I don't see starbases either. Maybe I'm not zoomed in enough, but I see the X for resources, so I'm not sure why I'd see one and not the other.
Reply #6 Top
If you hit "Show Ships" on the minimap in the upper right-hand corner you should be able to see your starbases as + signs.
Reply #7 Top
starbases are ships, and you can only see yours and those in range. I admit this is annoying, but it's a 'feature', not a bug. I just wish the resource (x) would continue to show even with a starbase on it, altho it does have the useful if hard-to-explain side effect of letting you know when a starbase over a resource has been destroyed (because you can see the resources (x) again).
Reply #8 Top
Maybe there's still drugs in me from Woodstock '99...but I haven't seen any plus signs. I guess I have to zoom in AND hit show ships. I'm pretty sure that it showed up as a regular ship...but I'll double check tonight.

It's very frustrating trying to upgrade 27 starbases. It would be cool if I could just right click the starbase in the fleet list (to send a constructor there) as opposed to having to constantly locate it on the map.
Reply #9 Top
Also if you hit "F9" you'll see all your starbases as crosses with a filled in box around them. Resources will be big X's.