Aaah! It's a bug!

*splat*

So here we go. I don't know **** about this stuff :grin: , and this is the worst computer ever.

800 euro's for an single core+ integrated videocard, 1gb ram, no upgrade oppurtunities, not including screen:P?

 Anyway, I start up, select multiplayer->LAN, and launch... loading screen -> error.

Failed assertion: parameters.technique<(int)galTechniques.size()
File: C:\work\forge\beta\code\src\user\TerrainMaterial.cpp
Line: 176

Program : C:\Program Files\Stardock Games\Demigod\bin\Demigod.exe
Cmd line arguments :

Callstack:
    unavailable.

Last 100 lines of log...

info:     Preloading resources for mesh /characters/priest/priest_evil_mesh
info:     Preloading resources for mesh /characters/priest/priest_mesh
info: Preloading resources for unit unbflag01
info:   Preloading resources for character Flag
info:     Preloading resources for mesh /characters/flag/flag_mesh
info:     Preloading resources for mesh /characters/flag/flag_mesh
info:     Preloading resources for mesh /characters/flag/flag_mesh
info: Preloading resources for unit unbidol01
info:   Preloading resources for character waridol
info:     Preloading resources for mesh /characters/waridol/waridol_mesh
info:     Preloading resources for mesh /characters/waridol/waridol_mesh
info:     Preloading resources for mesh /characters/waridol/waridol_mesh
info: Preloading resources for unit unbwarlevel01
info:     Preloading resources for mesh /units/un/b/unbwarlevel01/unbwarlevel01_mesh
info:     Preloading resources for mesh /units/un/b/unbwarlevel01/unbwarlevel01_mesh
info: Preloading done.
debug: C->lua scrollbar_methods
debug: C->lua cursor_methods
debug: C->lua discovery_service_methods
debug: C->lua bitmap_methods
debug: C->lua WldUIProvider_methods
debug: C->lua text_methods
debug: C->lua dragger_methods
debug: C->lua control_methods
debug: C->lua mesh_methods
debug: C->lua item_list_methods
debug: C->lua movie_methods
debug: C->lua world_mesh_methods
debug: C->lua SoundHandle
debug: C->lua histogram_methods
debug: C->lua border_methods
debug: C->lua edit_methods
debug: C->lua frame_methods
debug: C->lua group_methods
debug: C->lua EntityCategory
debug: C->lua ui_map_preview_methods
debug: C->lua simple_world_view
debug: C->lua PathDebugger_methods
debug: C->lua UIWorldView
debug: C->lua lobby_methods
debug: Loading module '/lua/common/buffdefinitions.lua'
debug: Loading module '/lua/common/buffdefbasestats.lua'
debug: Loading module '/lua/common/buffdefmisc.lua'
debug: Loading module '/lua/common/abilitydefinitions.lua'
debug: Loading module '/lua/sim/entity.lua'
debug: Loading module '/lua/sim/vizmarker.lua'
debug: Loading module '/lua/common/lootdefinitions.lua'
debug: Loading module '/lua/common/achievementdata.lua'
debug: Loading module '/units/heroes/hema01/hema01_abilities.lua'
debug: Loading module '/lua/utilities.lua'
debug: Loading module '/lua/sim/ability.lua'
debug: Loading module '/lua/sim/buff.lua'
debug: Loading module '/lua/sim/buffaffects.lua'
debug: Loading module '/lua/common/validateability.lua'
debug: Loading module '/lua/common/commonutils.lua'
debug: Loading module '/units/heroes/hgsa01/hgsa01_abilities.lua'
debug: Loading module '/units/heroes/hgsa01/hgsa01mine01_abilities.lua'
debug: Loading module '/units/heroes/hrook/hrook_abilities.lua'
debug: Loading module '/units/reinforcements/rpriest/rpriest01_abilities.lua'
debug: Loading module '/units/ug/b/ugbarmory01/ugbarmory01_abilities.lua'
debug: Loading module '/units/ug/b/ugbblacksmith01/ugbblacksmith01_abilities.lua'
debug: Loading module '/characters/angel/angel_character.lua'
debug: Loading module '/characters/archer/archer_character.lua'
debug: Loading module '/characters/archer/archer_movie_character.lua'
debug: Loading module '/characters/bird/bird_character.lua'
debug: Loading module '/characters/ent/ent_character.lua'
debug: Loading module '/characters/flag/flag_character.lua'
debug: Loading module '/characters/giant/giant_character.lua'
debug: Loading module '/characters/giant/giant_r_character.lua'
debug: Loading module '/characters/mage/mage_character.lua'
debug: Loading module '/characters/mage/magefire_character.lua'
debug: Loading module '/characters/minotaur/minotaur_character.lua'
debug: Loading module '/characters/minotaur/minotaur_movie1_character.lua'
debug: Loading module '/characters/minotaur/minotaur_movie2_character.lua'
debug: Loading module '/characters/priest/priest_character.lua'
debug: Loading module '/characters/priest/priest_movie_character.lua'
debug: Loading module '/characters/rook/rook_character.lua'
debug: Loading module '/characters/sniper/sniper_character.lua'
debug: Loading module '/characters/spirit/spirit_character.lua'
debug: Loading module '/characters/trebuchet/hrooktreb_character.lua'
debug: Loading module '/characters/trebuchet/trebuchet_character.lua'
debug: Loading module '/characters/unclean_beast/unclean_beast_character.lua'
debug: Loading module '/characters/unclean_beast/unclean_beast_movie_character.lua'
debug: Loading module '/characters/waridol/waridol_character.lua'
debug: Loading module '/characters/whiptail/whiptail_character.lua'
debug: Loading module '/lua/common/powerupdefinitions.lua'
debug: Loading module '/lua/common/items/artifact_items.lua'
debug: Loading module '/lua/common/items/boot_items.lua'
debug: Loading module '/lua/common/items/chest_items.lua'
debug: Loading module '/lua/common/items/consumable_items.lua'
debug: Loading module '/lua/common/items/glove_items.lua'
debug: Loading module '/lua/common/items/helm_items.lua'
debug: Loading module '/lua/common/items/pax_items.lua'
debug: Loading module '/lua/common/items/ring_items.lua'
debug: Loading module '/lua/common/items/unused_items.lua'
debug: Loading module '/lua/mods.lua'
info: Active mods in session: { }
info: Background task "Map loader /maps/map05/map05.scmap" finished.
info: Saving replay to "C:\Documents and Settings\Ruth\Mijn documenten\My Games\Gas Powered Games\Forge\replays\Lifekatana\LastGame.FRGReplay"
warning: invalid technique specified in terrain material: index 0 out of 0

1,903 views 15 replies
Reply #1 Top

Because I know they're going to want to know, can you post your PC specs and OS? :)

Reply #2 Top

^^ as above. Although if its a integrated card, it may simply be that demigod doesent support it i.e. if its nvidia/ati integrated then thats proberbly "OK" - other than that i.e. via/intel etc (yet, or wont at all - many games dont)

Reply #3 Top

What kind of processor, processor speed, what the integrated card is?

 

:fox:

Reply #4 Top

Why don't you run dxdiag like was requested in another official post?  That may give your video chipset, etc.

Reply #5 Top

HOLY CRAP! LUA?? Dear Stardock please oh please tell me that we can write LUA mods for this game? PLEASE???? Hell, if you need someone to help shepherd the LUA community I'll volunteer right now.

 

<3 :inlove: :D :blush: (and all the other cute smilies you can think of!!)

 

Reply #6 Top

Quoting LazySumo, reply 5
HOLY CRAP! LUA?? Dear Stardock please oh please tell me that we can write LUA mods for this game? PLEASE???? Hell, if you need someone to help shepherd the LUA community I'll volunteer right now.
 
(and all the other cute smilies you can think of!!)
 
End of LazySumo's quote

lol I have this mental image of a dancing sumo wringing his hands and begging for a treat.

Reply #7 Top

warning: invalid technique specified in terrain material: index 0 out of 0
End of quote

I've a feeling if you post your dxdiag you'll see that your video card lacks proper DX version support.

Reply #8 Top

Quoting kryo, reply 7

warning: invalid technique specified in terrain material: index 0 out of 0


I've a feeling if you post your dxdiag you'll see that your video card lacks proper DX version support.
End of kryo's quote

 

 

express 200 ati intregated?

3,2 ghz intel p4, 1gb ram.

Reply #9 Top

ati express 200 wont cut it, it only has 9c direct x

Reply #10 Top

Quoting Cowbuttzex, reply 9
ati express 200 wont cut it, it only has 9c direct x
End of Cowbuttzex's quote

Demigod IS NOT a DirectX10 only game, saying it's only a DX9.0c card won't help the situation (after all, my 800GT can only run in DX9.0c mode under Windows XP... cue the dramatic; DUN-DUN-DUUUNNN.).

however, Xpress 200's are based off X300 cores. the X300 lacks proper SM3.0 support and there's a dubious doubt if the beta runs properly without it.

Reply #11 Top

He stated in the OP he's running Intel Integrated, which means that there's no way in hell he's running the game.

As for LUA, Demigod is massively comprised of LUA, like the preceding game (in technical terms anyway) Supreme Commander. We have a largeish modding community already and modding Demigod has proven to be extremely similar already.

Reply #12 Top

aww. DeadMG, you could have pointed out that i'm part of that largish community that proved it was extremely similar.

(shameless pimping of my own mods incoming) afterall, i was the first to publicly release a mod for Demigod.

 

back on topic. lifekatana, what flavour of windows are you using? (probably wise to indicate if this it's an x86 or an x64 version too)

and it's not an Intel Int. DeadMG.

Reply #13 Top

XP, home edition?

I already suspected it, just tried it for the lulz:-)

My other computer runs it but not very good, how much upgrading do I need to get demigod lagfree(low or medium, I really dont care graphics.).

aspire t660

Intel Celeron D(3.2)

768 mb ram:-(

Bought it for 800 euro's(without screen!!)

Reply #14 Top


800 euro's for an single core+ integrated videocard, 1gb ram, no upgrade oppurtunities, not including screen:P?
End of quote

Unless someone except Intel makes shitty integrated?

Oh, ATi X200? Rofl, that thing's not even DirectX 9b. It's a four year old card which was bottom of the heap at the time.

Reply #15 Top

well my mom bought it;-), a year ago... O:)