[Gameplay] Immersiveness Down
Multiple reasons
1) Memory exhaustion much faster with this build, Ram forces a freeze at around game three.
2) Core use up, causing fps to to stutter below 5 on low graphics setting around giants (more noticeable on lava map). Interesting as last build I could play graphics on high without any major slow ups (15fps, no noticeable change throughout matches).
3) AI demigod intelligence varies wildly; Torchbearer plays intelligently normally but focuses on fire rather than its more powerful ice stunning abilities then finishing off with fire, Regulus is normally smart but ineffective unless it's the mine happy AI, and all Rooks are as dumb as the stones they're built from and die more often than other AI demigods (though a rook v rook fight seems to matter more on who has the larger thorns aura). It almost seems like all the rook AIs are searching for the boulder roll/hammer combo they can't access until mid-game, so they all go for weak towers and ignore the hammer. Note that the archer tower Rook skill is now detrimental rather than helpful as each arrow triggers an opponents thorns leading to you basically racing against the clock to kill the enemy before you die to the thorns.
4) Been mentioned before, so I'll just agree that mob pathing could use some work
I will say that Unclean Beast is now my favorite Demigod now that Regulus seems to have lost its design direction. Though making a mine-laying Regulus is interesting to play if a little counter-intuitive strategy wise.
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System Information
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Time of this report: 9/8/2008, 04:00:05
Machine name: MJOLLNIR
Operating System: Windows Vista™ Home Premium (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.080425-1930)
Language: English (Regional Setting: English)
System Manufacturer: Hewlett-Packard
System Model: HP Pavilion dv9500 Notebook PC
BIOS: Ver 1.00PARTTBL
Processor: Intel(R) Core(TM)2 Duo CPU T5250 @ 1.50GHz (2 CPUs), ~1.5GHz
Memory: 2046MB RAM
Page File: 1311MB used, 3014MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 10
DX Setup Parameters: Not found
DxDiag Version: 6.00.6001.18000 32bit Unicode
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DxDiag Notes
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Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Input Tab: No problems found.
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DirectX Debug Levels
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Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)
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Display Devices
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Card name: NVIDIA GeForce 8600M GS
Manufacturer: NVIDIA
Chip type: GeForce 8600M GS
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0425&SUBSYS_30CC103C&REV_A1
Display Memory: 1008 MB
Dedicated Memory: 241 MB
Shared Memory: 767 MB
Current Mode: 1440 x 900 (32 bit) (60Hz)
Monitor: Generic PnP Monitor
Driver Name: nvd3dum.dll,nvwgf2um.dll
Driver Version: 7.15.0011.7432 (English)
DDI Version: 10
Driver Attributes: Final Retail
Driver Date/Size: 2/27/2008 04:48:00, 5529600 bytes