The Unit Option in Game Options! (Redundancy intended)

What is it?!

It's possible this was answered/Brought up elsewhere, but I havn't seen anything about it!

The Unit Cap option in the Game Options Screen. (I'll take a Screenie when I get home, Damn work!)

Do you all think it has to do with the number of minions that Generals can have? Hmm.........

The options are for:
10
20
30 (Default)
40
50

Assuming these are what they will be when Generals are added AND assuming that it has to do with their number of units, it might let us know how many units we can expect from Generals!

(But we all know what Assuming does!)

5,548 views 13 replies
Reply #1 Top

still havnt checked that out so i cant help ya..

Reply #2 Top

30 minions at a time (assuming that would be the default, and assuming that's what would be what a ranked game would use) would be fantastic. If I could control 30 creeps...oh lordy lordy lord.

Reply #3 Top

This option was mostly used for gameplay testing - it won't be in the release version of the game.

Reply #4 Top

Ah. Thank ye EricW. :D

Reply #5 Top

This option was mostly used for gameplay testing - it won't be in the release version of the game.
End of quote

Well... you can always mod it :)

Reply #6 Top

Quoting X-Raider, reply 5
Well... you can always mod it
End of X-Raider's quote

oh, trust me, i will.

Reply #7 Top

lmao, generals with 30 units, have fun microing that, ill stick to my assassins thanks

Reply #8 Top

That'd be very happy :)

Reply #9 Top

Quoting Orkimond, reply 7
lmao, generals with 30 units, have fun microing that, ill stick to my assassins thanks
End of Orkimond's quote

who needs micro. when i've got SPAMMAGE.

Reply #10 Top

Spam is tastes SO good, especially with your own flavor (specific units for each general)

Reply #11 Top

When you think about it, this would be a stupid option anyway.  Anyone hosting a game who uses an assassin, is going to set it really low, while any host playing a general is going to set it really high.  Basically, this is going to be one of those things that needs to be held constant, then balanced between the generals (assuming the limit isn't equal for all generals).

Reply #12 Top

I think it would be a great option if there was an option for Assassins as well. Would keep thing interesting if you change the limits in which people have to play.

Reply #13 Top

hmmz. yes, balance would be an issue. i suppose it wouldn't be at all hard to re-scale damage, health, and cost with the settings. come to think about it, that'd be childs play, i've done something similar in SupCom already.