[Suggestions] Items

Post your item tweaks here

First - Nice work on the items, devs.  I really like how each item has multiple functions and procs - very cool.  Also liking the various cloaks.  

I'm sorta assuming what we see now is close to what we'll have going into Beta 2. 

With that in mind feel free to post any changes you'd like to see on items here. 

Some to get us started:

1.  FTW button: Unmaker + Ashkandar + Bracelet of Rage = broken.  I'm getting 5000 hp hits with Torchbearer, ffs.  Don't let Bracelet buff its user, only allies.  Unmaker needs to be nerfed in duration, cooldown, power, or some combo thereof.  Ashkandar is great as is.  FWIW, percentage-based items that stack must be kinda brutal to balance for all these different builds - I could live without them

2.  Cloaking, as mentioned elsewhere, gets you past all base defenses.  Yes we need to be using wards, but there should be a non-user mechanic that allows viable defence against stealth, imo

3.  Give us single-use items that do the same thing artifacts and persistent items do.  How useful would a potion of silence, speed, or free-action be, and why does it have to be tied to an item that I otherwise don't want? 

[as a point of curiosity, does Silence stop item use or just abilities?]

What else?

 

1,327 views 2 replies
Reply #1 Top

Some kind of item that would open a portal to summon a select number of creeps on the spot. Like say 25-40 so it would actually be of use. After a duration of time the creeps would evaporate. Or an item that would open a portal for a time duration say something that would let out 3-5 waves of creeps as the same time as other portals.

Reply #2 Top

Honestly, I wouldnt mind Bracelet of Rage only effecting Creeps/Generals Minions. The fact that creeps are a LOT stronger now(lvl 2 Rain of Ice no longer kills Minos/Archers, and lvl 3 doesnt late in the game) will help!
They hit for 20 now. If they all hit for 80...with 15 of them around you. You get your HPs stripped pretty quick.