[BUG] Rook Missaimed Animation

I was finishing off an AI opponent on the Lava map as the Rook. I was switching between attacking the citadel and other demigods. I think right after I had finished off the TB (on a game where I had been frozen after killing him multiple times) and switched to attacking the citadel the Rook started swinging his hammer 180 degrees straight away from citadel. The little puff of damage was around my hammer, but the damage ticker was still above the citadel. I haven't been able to exactly recreate it yet, but I'm still trying.

1,205 views 4 replies
Reply #1 Top

It happens with all the buildings, I would assume. I've seen it on Towers (light/arrow), forts and the citadel.

I think that with Beta 2, it wont be an issue anymore, but even if it is, it really doesnt hurt your game :D

Reply #2 Top

We're here for reporting bugs, not for enjoying the game (although that may be a pleasant side effect.)

Reply #3 Top

After Beta 2, we are indeed here to play the game and tell the devs why we think it's no fun :P

Reply #4 Top

Quoting DeadMG, reply 3
After Beta 2, we are indeed here to play the game and tell the devs why we think it's no fun
End of DeadMG's quote

I plan on having fun while i report :D