I simply can't believe that in the last two months before release a game can shape up from the acceptable minimum to outstanding timeless classic. But I BADLY want to be prooved wrong.
If they are significantly dependent of testers and have a considerably core of testers like you, I doubt it too. Hardly anyone will make a game to be a classic, they try to make a good game has they can. Many artists that did a painting didn't know it would be a classic, it's the public that chooses it; if it fall into their grace then you can call it a classic. Since you choose to be a tester and help, why don't you try to be a "classic" tester then, instead of the less than avarage that you are, and foccus on helping what is there to be great? Nothing is out of solution, that is a conformist thinking, because you don't really want to put efforts in helping, but instead sit down and tell them to make a classic.
Games like Dota, many say it's good... isn't it just a map and a mod much smaller than the original game? Despite that, some said to be better than the orignal game; that wasn't impossible, might look even simple, tought it most probably was not, but good ideas can look like that. They took what was there in the orignal game and turned into something else. I'm certain that what is there on Demigod, isn't to trow away; a true developer or tester may make what can be good of what is there to come out, like an artist with the worst or simplier pigments, like using eggs, can make amazing art.
Look at you and then other testers that are devoted in looking for ways to make it better and believing in the project. Hardly there is anything doomed and there is plenty of time for Demigod. It is easier to say something is doomed, than to stop to think hard about what is constraining your enjoyment and what should be modified to be more generally apraised by everyone and show that. If you people now don't want to help thats fine, just pass out; but you guys not only choosed not to really help but are using your efforts to pass poor visions that the game is doomed regardeless, when developers are working and expecting constructive feeback and ideas.
If it end up being a total waste, public will sure tell it. I guess they don't need testers right now, just saying the game is doomed instead of presenting hard thinking ideas to make the game better at anywhere it should be improved.
I think that Stardock or GPG should let the game in it's gold stage to be more tested before release so it can be further improved, but I guess that is a time where they don't put new features and they rather prefer it to come with expasions, sadly. I think that for some of the last, yet important things, to be implement so close to release might also be some kind of strategy to prevent games leaking before release and all. That might contribute to make things harder.
If want to test, work and endorse what you see that would make it better intead of yourself dooming the game. Also if they don't want to listen to the ideas after efforts were used to show it could be nice. But nothing is doomed because it is, if you feel they don't use the good ideas then that should be told, there is always reasoning to use but you guys are just using the easy, confortable and ilegit way that is to say it will be bad, when there are months till the release. They also need help with bugs and balancing; balancing makes some big deal in gameplay too, this also includes how fast the game will play and how fast units walk, adding more or different strategies, not to mention skills and everything else.
Anyway many people get bored of any game after playing for a couple of weeks or so, and also don't have much patience, so to be a tester is not for anyone (that will last).