[Opinion]More clear visual feedback

In my opinion, one thing that would make the game a bit more playable would be clearer visual feedback.  Clearer casting animations are neccesary to make interrupt and stun skills' use more strategic, and range indicators and health bars should be visible at all zoom levels rather than only clearly visible when zoomed in.

Well... I don't know if this requires anymore elaboration.  Thought?

696 views 2 replies
Reply #1 Top

I completely agree.  We really need to be able to have a better idea of what the other Demigods are doing so that we can react accordingly.  As it is, it's sometimes hard enough just to pick a Demigod out of a group (unless it's Regulus when he has his glowing wings or the Rook because he's huge).

Reply #2 Top

I thought I'd bump this thread, because it's right.

 

Also, I want to ask, has anyone else noticed that it seems the health bars aren't entirely accurate? Whether it's just nerves as I nearly kill someone, or not, I don't know, but it seems to me that when the demigods seemingly have no health left in their bar, they actually still have a fair bit. A near empty health bar can still seem like a lot of health to take off.